Map: Rename IsInMap -> Contains.
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@@ -178,7 +178,7 @@ namespace OpenRA.Mods.RA.Move
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var newHere = p.Location + d;
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// Is this direction flat-out unusable or already seen?
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if (!world.Map.IsInMap(newHere))
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if (!world.Map.Contains(newHere))
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continue;
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if (CellInfo[newHere].Seen)
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@@ -255,7 +255,7 @@ namespace OpenRA.Mods.RA.Move
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public void AddInitialCell(CPos location)
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{
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if (!self.World.Map.IsInMap(location))
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if (!self.World.Map.Contains(location))
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return;
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CellInfo[location] = new CellInfo(0, location, false);
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