finished TraitDictionary. Refactored permanent actor-removal.

This commit is contained in:
Bob
2010-08-15 01:14:06 +12:00
committed by Chris Forbes
parent c0d0636e08
commit 5561ac458b
14 changed files with 102 additions and 71 deletions

View File

@@ -12,7 +12,6 @@ using System;
using System.Collections.Generic;
using System.Linq;
using OpenRA.FileFormats;
using System.Diagnostics;
namespace OpenRA
{
@@ -31,7 +30,7 @@ namespace OpenRA
.GetConstructor( new Type[ 0 ] ).Invoke( new object[ 0 ] );
}
public void Add( Actor actor, object val )
public void AddTrait( Actor actor, object val )
{
var t = val.GetType();
@@ -48,78 +47,107 @@ namespace OpenRA
public bool Contains<T>( Actor actor )
{
return ( (TraitContainer<T>)InnerGet( typeof( T ) ) ).GetMultiple( actor ).Count() != 0;
return ( (TraitContainer<T>)InnerGet( typeof( T ) ) ).GetMultiple( actor.ActorID ).Count() != 0;
}
public T Get<T>( Actor actor )
{
return ( (TraitContainer<T>)InnerGet( typeof( T ) ) ).Get( actor );
return ( (TraitContainer<T>)InnerGet( typeof( T ) ) ).Get( actor.ActorID );
}
public T GetOrDefault<T>( Actor actor )
{
return ( (TraitContainer<T>)InnerGet( typeof( T ) ) ).GetOrDefault( actor );
return ( (TraitContainer<T>)InnerGet( typeof( T ) ) ).GetOrDefault( actor.ActorID );
}
public IEnumerable<T> WithInterface<T>( Actor actor )
{
return ( (TraitContainer<T>)InnerGet( typeof( T ) ) ).GetMultiple( actor );
return ( (TraitContainer<T>)InnerGet( typeof( T ) ) ).GetMultiple( actor.ActorID );
}
public IEnumerable<TraitPair<T>> ActorsWithTraitMultiple<T>( World world )
{
return ( (TraitContainer<T>)InnerGet( typeof( T ) ) ).All().Where( x => x.Actor.IsInWorld );
}
public void RemoveActor( Actor a )
{
foreach( var t in traits )
t.Value.RemoveActor( a.ActorID );
}
interface ITraitContainer
{
void Add( Actor actor, object trait );
void RemoveActor( uint actor );
}
class TraitContainer<T> : ITraitContainer
{
List<uint> actors = new List<uint>();
List<Actor> actors = new List<Actor>();
List<T> traits = new List<T>();
public void Add( Actor actor, object trait )
{
var insertIndex = actors.BinarySearchMany( actor.ActorID + 1 );
actors.Insert( insertIndex, actor.ActorID );
actors.Insert( insertIndex, actor );
traits.Insert( insertIndex, (T)trait );
}
public T Get( Actor actor )
public T Get( uint actor )
{
var index = actors.BinarySearchMany( actor.ActorID );
if( index >= actors.Count || actors[ index ] != actor.ActorID )
var index = actors.BinarySearchMany( actor );
if( index >= actors.Count || actors[ index ].ActorID != actor )
throw new InvalidOperationException( string.Format( "TraitDictionary does not contain instance of type `{0}`", typeof( T ) ) );
else if( index + 1 < actors.Count && actors[ index + 1 ] == actor.ActorID )
else if( index + 1 < actors.Count && actors[ index + 1 ].ActorID == actor )
throw new InvalidOperationException( string.Format( "TraitDictionary contains multiple instance of type `{0}`", typeof( T ) ) );
else
return traits[ index ];
}
public T GetOrDefault( Actor actor )
public T GetOrDefault( uint actor )
{
var index = actors.BinarySearchMany( actor.ActorID );
if( index >= actors.Count || actors[ index ] != actor.ActorID )
var index = actors.BinarySearchMany( actor );
if( index >= actors.Count || actors[ index ].ActorID != actor )
return default( T );
else if( index + 1 < actors.Count && actors[ index + 1 ] == actor.ActorID )
else if( index + 1 < actors.Count && actors[ index + 1 ].ActorID == actor )
throw new InvalidOperationException( string.Format( "TraitDictionary contains multiple instance of type `{0}`", typeof( T ) ) );
else return traits[ index ];
}
public IEnumerable<T> GetMultiple( Actor actor )
public IEnumerable<T> GetMultiple( uint actor )
{
var index = actors.BinarySearchMany( actor.ActorID );
while( index < actors.Count && actors[ index ] == actor.ActorID )
var index = actors.BinarySearchMany( actor );
while( index < actors.Count && actors[ index ].ActorID == actor )
{
yield return traits[ index ];
++index;
}
}
public IEnumerable<TraitPair<T>> All()
{
for( int i = 0 ; i < actors.Count ; i++ )
yield return new TraitPair<T> { Actor = actors[ i ], Trait = traits[ i ] };
}
public void RemoveActor( uint actor )
{
for( int i = actors.Count - 1 ; i >= 0 ; i-- )
{
if( actors[ i ].ActorID == actor )
{
actors.RemoveAt( i );
traits.RemoveAt( i );
}
}
}
}
}
static class ListExts
{
public static int BinarySearchMany<T>( this List<T> list, T searchFor )
where T : IComparable<T>
public static int BinarySearchMany( this List<Actor> list, uint searchFor )
{
int start = 0;
int end = list.Count;
@@ -127,7 +155,7 @@ namespace OpenRA
while( start != end )
{
mid = ( start + end ) / 2;
var c = list[ mid ].CompareTo( searchFor );
var c = list[ mid ].ActorID.CompareTo( searchFor );
if( c < 0 )
start = mid + 1;
else