Make Capture related traits conditional.

This commit is contained in:
Mustafa Alperen Seki
2019-03-12 12:23:32 +03:00
committed by reaperrr
parent 35ad33e8be
commit 556774804f
3 changed files with 20 additions and 26 deletions

View File

@@ -17,25 +17,22 @@ using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
[Desc("Blinks the actor and captor when it is being captured.")]
class CapturableProgressBlinkInfo : ITraitInfo, Requires<CapturableInfo>
class CapturableProgressBlinkInfo : ConditionalTraitInfo, Requires<CapturableInfo>
{
[Desc("Number of ticks to wait between repeating blinks.")]
public readonly int Interval = 50;
public object Create(ActorInitializer init) { return new CapturableProgressBlink(this); }
public override object Create(ActorInitializer init) { return new CapturableProgressBlink(this); }
}
class CapturableProgressBlink : ITick, ICaptureProgressWatcher
class CapturableProgressBlink : ConditionalTrait<CapturableProgressBlinkInfo>, ITick, ICaptureProgressWatcher
{
readonly CapturableProgressBlinkInfo info;
List<Player> captorOwners = new List<Player>();
HashSet<Actor> captors = new HashSet<Actor>();
int tick = 0;
public CapturableProgressBlink(CapturableProgressBlinkInfo info)
{
this.info = info;
}
: base(info) { }
void ICaptureProgressWatcher.Update(Actor self, Actor captor, Actor target, int current, int total)
{
@@ -54,6 +51,9 @@ namespace OpenRA.Mods.Common.Traits
void ITick.Tick(Actor self)
{
if (IsTraitDisabled)
return;
if (!captorOwners.Any())
{
tick = 0;
@@ -70,7 +70,7 @@ namespace OpenRA.Mods.Common.Traits
self.World.Add(new FlashTarget(captor, captorOwner));
}
if (++tick >= info.Interval)
if (++tick >= Info.Interval)
tick = 0;
}
}