Make Capture related traits conditional.

This commit is contained in:
Mustafa Alperen Seki
2019-03-12 12:23:32 +03:00
committed by reaperrr
parent 35ad33e8be
commit 556774804f
3 changed files with 20 additions and 26 deletions

View File

@@ -15,23 +15,20 @@ using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
[Desc("Visualize the progress of this actor being captured.")]
class CaptureProgressBarInfo : ITraitInfo, Requires<CapturesInfo>
class CaptureProgressBarInfo : ConditionalTraitInfo, Requires<CapturesInfo>
{
public readonly Color Color = Color.Orange;
public object Create(ActorInitializer init) { return new CaptureProgressBar(init.Self, this); }
public override object Create(ActorInitializer init) { return new CaptureProgressBar(init.Self, this); }
}
class CaptureProgressBar : ISelectionBar, ICaptureProgressWatcher
class CaptureProgressBar : ConditionalTrait<CaptureProgressBarInfo>, ISelectionBar, ICaptureProgressWatcher
{
readonly CaptureProgressBarInfo info;
int current;
int total;
public CaptureProgressBar(Actor self, CaptureProgressBarInfo info)
{
this.info = info;
}
: base(info) { }
void ICaptureProgressWatcher.Update(Actor self, Actor captor, Actor target, int current, int total)
{
@@ -44,13 +41,13 @@ namespace OpenRA.Mods.Common.Traits
float ISelectionBar.GetValue()
{
if (total == 0)
if (IsTraitDisabled || total == 0)
return 0f;
return (float)current / total;
}
Color ISelectionBar.GetColor() { return info.Color; }
Color ISelectionBar.GetColor() { return Info.Color; }
bool ISelectionBar.DisplayWhenEmpty { get { return false; } }
}
}