start splitting up tsb; fix a wtf in the save code
This commit is contained in:
@@ -24,6 +24,7 @@ namespace OpenRA.TilesetBuilder
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{
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string srcfile;
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int size;
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public Form1( string src, int size )
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{
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srcfile = src;
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@@ -31,11 +32,11 @@ namespace OpenRA.TilesetBuilder
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InitializeComponent();
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surface1.TileSize = size;
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surface1.Image = (Bitmap)Image.FromFile(src);
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surface1.Image.SetResolution(96, 96); // people keep being noobs about DPI, and GDI+ cares.
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surface1.TerrainTypes = new int[surface1.Image.Width / size, surface1.Image.Height / size]; /* all passable by default */
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surface1.Templates = new List<Template>();
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surface1.Size = surface1.Image.Size;
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/* todo: load stuff from previous session */
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Load();
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}
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@@ -78,6 +79,7 @@ namespace OpenRA.TilesetBuilder
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w.WriteAttributeString("x", i.ToString());
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w.WriteAttributeString("y", j.ToString());
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w.WriteAttributeString("t", surface1.TerrainTypes[i, j].ToString());
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w.WriteEndElement();
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}
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foreach (var t in surface1.Templates)
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@@ -235,7 +237,7 @@ namespace OpenRA.TilesetBuilder
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}
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else
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for (var x = 0; x < TileSize * TileSize; x++)
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bw.Write((byte)0); /* todo: don't fill with air */
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bw.Write((byte)0); /* todo: don't fill with air */
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}
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}
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@@ -273,125 +275,4 @@ namespace OpenRA.TilesetBuilder
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return filename;
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}
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}
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class Template
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{
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public Dictionary<int2, bool> Cells = new Dictionary<int2, bool>();
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public int Left { get { return Cells.Keys.Min(c => c.X); } }
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public int Top { get { return Cells.Keys.Min(c => c.Y); } }
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public int Right { get { return Cells.Keys.Max(c => c.X) + 1; } }
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public int Bottom { get { return Cells.Keys.Max(c => c.Y) + 1; } }
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public int Width { get { return Right - Left; } }
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public int Height { get { return Bottom - Top; } }
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}
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class Surface : Control
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{
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public Bitmap Image;
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public int[,] TerrainTypes;
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public List<Template> Templates = new List<Template>();
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public bool ShowTerrainTypes = true;
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public string InputMode;
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public int TileSize;
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Template CurrentTemplate;
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public Surface()
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{
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SetStyle(ControlStyles.AllPaintingInWmPaint, true);
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SetStyle(ControlStyles.OptimizedDoubleBuffer, true);
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SetStyle(ControlStyles.ResizeRedraw, true);
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UpdateStyles();
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}
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Brush currentBrush = new SolidBrush(Color.FromArgb(60, Color.White));
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protected override void OnPaint(PaintEventArgs e)
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{
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if (Image == null || TerrainTypes == null || Templates == null)
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return;
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/* draw the background */
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e.Graphics.DrawImageUnscaled(Image, 0, 0);
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/* draw terrain type overlays */
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if (ShowTerrainTypes)
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for (var i = 0; i <= TerrainTypes.GetUpperBound(0); i++)
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for (var j = 0; j <= TerrainTypes.GetUpperBound(1); j++)
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if (TerrainTypes[i, j] != 0)
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{
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e.Graphics.FillRectangle(Brushes.Black, TileSize * i + 10, TileSize * j + 10, 10, 10);
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e.Graphics.DrawString(TerrainTypes[i, j].ToString(),
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Font, Brushes.LimeGreen, TileSize * i + 10, TileSize * j + 10);
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}
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/* draw template outlines */
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foreach (var t in Templates)
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{
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foreach (var c in t.Cells.Keys)
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{
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if (CurrentTemplate == t)
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e.Graphics.FillRectangle(currentBrush, TileSize * c.X, TileSize * c.Y, TileSize, TileSize);
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if (!t.Cells.ContainsKey(c + new int2(-1, 0)))
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e.Graphics.DrawLine(Pens.Red, (TileSize * c).ToPoint(), (TileSize * (c + new int2(0, 1))).ToPoint());
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if (!t.Cells.ContainsKey(c + new int2(+1, 0)))
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e.Graphics.DrawLine(Pens.Red, (TileSize * (c + new int2(1, 0))).ToPoint(), (TileSize * (c + new int2(1, 1))).ToPoint());
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if (!t.Cells.ContainsKey(c + new int2(0, +1)))
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e.Graphics.DrawLine(Pens.Red, (TileSize * (c + new int2(0, 1))).ToPoint(), (TileSize * (c + new int2(1, 1))).ToPoint());
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if (!t.Cells.ContainsKey(c + new int2(0, -1)))
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e.Graphics.DrawLine(Pens.Red, (TileSize * c).ToPoint(), (TileSize * (c + new int2(1, 0))).ToPoint());
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}
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}
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}
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protected override void OnMouseDown(MouseEventArgs e)
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{
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var pos = new int2( e.X / TileSize, e.Y / TileSize );
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if (InputMode == null)
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{
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if (e.Button == MouseButtons.Left)
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{
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CurrentTemplate = Templates.FirstOrDefault(t => t.Cells.ContainsKey(pos));
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if (CurrentTemplate == null)
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Templates.Add(CurrentTemplate = new Template { Cells = new Dictionary<int2, bool> { { pos, true } } });
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Invalidate();
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}
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if (e.Button == MouseButtons.Right)
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{
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Templates.RemoveAll(t => t.Cells.ContainsKey(pos));
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CurrentTemplate = null;
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Invalidate();
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}
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}
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else
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{
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TerrainTypes[pos.X, pos.Y] = int.Parse(InputMode);
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Invalidate();
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}
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}
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protected override void OnMouseMove(MouseEventArgs e)
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{
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var pos = new int2(e.X / TileSize, e.Y / TileSize);
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if (InputMode == null)
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{
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if (e.Button == MouseButtons.Left && CurrentTemplate != null)
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{
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if (!CurrentTemplate.Cells.ContainsKey(pos))
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{
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CurrentTemplate.Cells[pos] = true;
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Invalidate();
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}
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}
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}
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}
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}
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}
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@@ -80,6 +80,10 @@
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<DependentUpon>Settings.settings</DependentUpon>
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<DesignTimeSharedInput>True</DesignTimeSharedInput>
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</Compile>
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<Compile Include="Surface.cs">
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<SubType>Component</SubType>
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</Compile>
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<Compile Include="Template.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">
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114
OpenRA.TilesetBuilder/Surface.cs
Normal file
114
OpenRA.TilesetBuilder/Surface.cs
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@@ -0,0 +1,114 @@
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using System.Windows.Forms;
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namespace OpenRA.TilesetBuilder
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{
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class Surface : Control
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{
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public Bitmap Image;
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public int[,] TerrainTypes;
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public List<Template> Templates = new List<Template>();
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public bool ShowTerrainTypes = true;
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public string InputMode;
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public int TileSize;
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Template CurrentTemplate;
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public Surface()
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{
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SetStyle(ControlStyles.AllPaintingInWmPaint, true);
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SetStyle(ControlStyles.OptimizedDoubleBuffer, true);
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SetStyle(ControlStyles.ResizeRedraw, true);
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UpdateStyles();
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}
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Brush currentBrush = new SolidBrush(Color.FromArgb(60, Color.White));
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protected override void OnPaint(PaintEventArgs e)
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{
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if (Image == null || TerrainTypes == null || Templates == null)
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return;
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/* draw the background */
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e.Graphics.DrawImageUnscaled(Image, 0, 0);
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/* draw terrain type overlays */
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if (ShowTerrainTypes)
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for (var i = 0; i <= TerrainTypes.GetUpperBound(0); i++)
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for (var j = 0; j <= TerrainTypes.GetUpperBound(1); j++)
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if (TerrainTypes[i, j] != 0)
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{
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e.Graphics.FillRectangle(Brushes.Black, TileSize * i + 10, TileSize * j + 10, 10, 10);
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e.Graphics.DrawString(TerrainTypes[i, j].ToString(),
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Font, Brushes.LimeGreen, TileSize * i + 10, TileSize * j + 10);
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}
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/* draw template outlines */
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foreach (var t in Templates)
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{
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foreach (var c in t.Cells.Keys)
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{
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if (CurrentTemplate == t)
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e.Graphics.FillRectangle(currentBrush, TileSize * c.X, TileSize * c.Y, TileSize, TileSize);
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if (!t.Cells.ContainsKey(c + new int2(-1, 0)))
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e.Graphics.DrawLine(Pens.Red, (TileSize * c).ToPoint(), (TileSize * (c + new int2(0, 1))).ToPoint());
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if (!t.Cells.ContainsKey(c + new int2(+1, 0)))
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e.Graphics.DrawLine(Pens.Red, (TileSize * (c + new int2(1, 0))).ToPoint(), (TileSize * (c + new int2(1, 1))).ToPoint());
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if (!t.Cells.ContainsKey(c + new int2(0, +1)))
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e.Graphics.DrawLine(Pens.Red, (TileSize * (c + new int2(0, 1))).ToPoint(), (TileSize * (c + new int2(1, 1))).ToPoint());
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if (!t.Cells.ContainsKey(c + new int2(0, -1)))
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e.Graphics.DrawLine(Pens.Red, (TileSize * c).ToPoint(), (TileSize * (c + new int2(1, 0))).ToPoint());
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}
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}
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}
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protected override void OnMouseDown(MouseEventArgs e)
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{
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var pos = new int2(e.X / TileSize, e.Y / TileSize);
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if (InputMode == null)
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{
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if (e.Button == MouseButtons.Left)
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{
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CurrentTemplate = Templates.FirstOrDefault(t => t.Cells.ContainsKey(pos));
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if (CurrentTemplate == null)
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Templates.Add(CurrentTemplate = new Template { Cells = new Dictionary<int2, bool> { { pos, true } } });
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Invalidate();
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}
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if (e.Button == MouseButtons.Right)
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{
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Templates.RemoveAll(t => t.Cells.ContainsKey(pos));
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CurrentTemplate = null;
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Invalidate();
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}
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}
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else
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{
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TerrainTypes[pos.X, pos.Y] = int.Parse(InputMode);
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Invalidate();
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}
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}
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protected override void OnMouseMove(MouseEventArgs e)
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{
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var pos = new int2(e.X / TileSize, e.Y / TileSize);
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if (InputMode == null)
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{
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if (e.Button == MouseButtons.Left && CurrentTemplate != null)
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{
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if (!CurrentTemplate.Cells.ContainsKey(pos))
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{
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CurrentTemplate.Cells[pos] = true;
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Invalidate();
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}
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}
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}
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}
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}
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}
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19
OpenRA.TilesetBuilder/Template.cs
Normal file
19
OpenRA.TilesetBuilder/Template.cs
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@@ -0,0 +1,19 @@
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using System.Collections.Generic;
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using System.Linq;
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namespace OpenRA.TilesetBuilder
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{
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class Template
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{
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public Dictionary<int2, bool> Cells = new Dictionary<int2, bool>();
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public int Left { get { return Cells.Keys.Min(c => c.X); } }
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public int Top { get { return Cells.Keys.Min(c => c.Y); } }
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public int Right { get { return Cells.Keys.Max(c => c.X) + 1; } }
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public int Bottom { get { return Cells.Keys.Max(c => c.Y) + 1; } }
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public int Width { get { return Right - Left; } }
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public int Height { get { return Bottom - Top; } }
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}
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}
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File diff suppressed because it is too large
Load Diff
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Block a user