diff --git a/CHANGELOG b/CHANGELOG index 0c9d7beb74..0036268815 100644 --- a/CHANGELOG +++ b/CHANGELOG @@ -6,7 +6,13 @@ NEW: Added double click start support to the replay browser. Fixed low projectiles not colliding with walls. Improved UI decorations (selection boxes, target lines, etc) in pixel double mode. + Added additional stand animations to infantry [RA / TD] + Added the ability to double click select maps and music. + Fixed base attack notification playing when allied engineers repaired your buildings. + Improved the ingame chat interface and input, with it defaulting to Team Chat. + Redesigned the settings panel. Red Alert: + Added MAD Tank. Fixed a crash in Monster Tank Madness. Fixed medics sometimes healing enemies. Reduced Giant Ant selection box size. @@ -32,19 +38,45 @@ NEW: Athena: Reduced strategic victory timer to 3 minutes. Increased the size of the starting islands. + Adjusted button highlight color to dark wine red. + Fixed ant hills using the wrong tile ID. + Adjusted Zombie build palette position. + Fixed attack dogs causing crashes by attacking non-infantry. + Tiberian Dawn: + C&C mod renamed to Tiberian Dawn to resolve naming ambiguities. + Fixed Bio Lab wrongly belonging to a hostile faction in East vs West 3. + Added building repair ability to the engineer. + Adjusted MLRS to fire a barrage of 8 rockets instead for improved visuals, and adjusted its rocket explosion sound. + Added a grenade toss sound. + Added Haos Ridges, converted from RA. + Fixed player spawns in Deterring Democracy. + Added 2 additional A-10s and cannon strafing to the Airstrike support power. + Added contrails to the C-17 Globemaster. + Added cash tick sounds. + Disabled the main menu target reticle showing when a window is open. + Added a display of the faction logos when the shellmap is disabled. Dune 2000: Added buildable concrete walls. Fixed some cliffs being passable. Fixed infantry sometimes using the wrong animation when standing. Fixed A* debug overlay. + Fixed R8 offsets for sprites with embedded palettes. Engine: Replays are now saved in per-mod and per-version folders. Added password protection support for servers. Added language translation support. Added game ID and version information to exception and sync reports. + Map folders are now explicitly specified in mod.yaml. + Replaced the OS X binary launcher with a script to use a new SDL2 renderer. + Renamed the Capture trait to ExternalCapture and renamed the LegacyCapture trait to Capture. + Improved cash tick sound playback. + Added modifier support to hotkeys. + Fixed a desync related to projectile contrails. Build system and packages: Added GeoIP to Makefile so it is installed properly. Added desktop shortcut creation support to the Makefile and Windows installer. + COPYING and CHANGELOG are now shipped on all platforms. + Fixed 'make docs' crashing when the game assets are not installed. 20130915: All mods: