Remove 'yes' and 'no' in favor of 'true' and 'false'
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@@ -308,7 +308,7 @@
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OwnerLostAction:
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Action: Kill
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AppearsOnRadar:
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UseLocation: yes
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UseLocation: true
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Targetable@GROUND:
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TargetTypes: Ground, Vehicle
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RequiresCondition: !airborne
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@@ -648,7 +648,7 @@
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OwnerLostAction:
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Action: Kill
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AppearsOnRadar:
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UseLocation: yes
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UseLocation: true
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HiddenUnderFog:
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Type: GroundPosition
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AlwaysVisibleStances: None
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@@ -727,7 +727,7 @@
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EmptyWeapon: BuildingExplode
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CaptureNotification:
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Notification: BuildingCaptured
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NewOwnerVoice: no
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NewOwnerVoice: false
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ActorLostNotification:
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Notification: BuildingLost
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ShakeOnDeath:
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@@ -1062,7 +1062,7 @@
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Damage: 100
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Interval: 6
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Targetable:
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RequiresForceFire: yes
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RequiresForceFire: true
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TargetTypes: Ground, Husk
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CaptureManager:
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Capturable:
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@@ -1112,7 +1112,7 @@
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Name: Bridge
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ShowOwnerRow: false
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Targetable:
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RequiresForceFire: yes
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RequiresForceFire: true
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TargetTypes: Ground, Water
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Health:
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HP: 60000
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@@ -9,7 +9,7 @@ CRATE:
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GiveCashCrateAction:
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Amount: 1000
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SelectionShares: 20
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UseCashTick: yes
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UseCashTick: true
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RevealMapCrateAction:
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SelectionShares: 1
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Sequence: reveal-map
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@@ -272,7 +272,7 @@ SILO:
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RevealsShroud:
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Range: 4c0
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WithBuildingBib:
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HasMinibib: Yes
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HasMinibib: true
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-WithSpriteBody:
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WithResourceLevelSpriteBody:
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Sequence: stages
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@@ -688,7 +688,7 @@ FIX:
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RevealsShroud:
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Range: 5c0
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WithBuildingBib:
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HasMinibib: Yes
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HasMinibib: true
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WithResupplyAnimation:
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RequiresCondition: !build-incomplete
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Reservable:
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@@ -857,7 +857,7 @@ GUN:
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RevealsShroud:
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Range: 6c0
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WithBuildingBib:
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HasMinibib: Yes
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HasMinibib: true
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Turreted:
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TurnSpeed: 12
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InitialFacing: 56
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@@ -958,7 +958,7 @@ OBLI:
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RevealsShroud:
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Range: 8c0
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WithBuildingBib:
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HasMinibib: Yes
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HasMinibib: true
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-WithSpriteBody:
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WithChargeSpriteBody:
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Sequence: active
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@@ -1003,7 +1003,7 @@ GTWR:
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RevealsShroud:
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Range: 7c0
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WithBuildingBib:
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HasMinibib: Yes
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HasMinibib: true
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Armament:
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Weapon: HighV
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LocalOffset: 256,0,256
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@@ -1046,7 +1046,7 @@ ATWR:
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RevealsShroud:
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Range: 8c0
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WithBuildingBib:
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HasMinibib: Yes
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HasMinibib: true
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Turreted:
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TurnSpeed: 255
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Offset: 128,128,384
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@@ -56,7 +56,7 @@ HOSP:
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SpawnActorOnDeath:
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Actor: HOSP.Husk
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WithBuildingBib:
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HasMinibib: Yes
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HasMinibib: true
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ProvidesPrerequisite@buildingname:
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HOSP.Husk:
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@@ -69,7 +69,7 @@ HOSP.Husk:
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Tooltip:
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Name: Hospital (Destroyed)
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WithBuildingBib:
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HasMinibib: Yes
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HasMinibib: true
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BIO:
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Inherits: ^TechBuilding
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@@ -139,6 +139,6 @@ MISS:
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Valued:
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Cost: 2000
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WithBuildingBib:
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HasMinibib: Yes
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HasMinibib: true
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WithMakeAnimation:
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ProvidesPrerequisite@buildingname:
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