Remove 'yes' and 'no' in favor of 'true' and 'false'
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@@ -308,7 +308,7 @@
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OwnerLostAction:
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Action: Kill
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AppearsOnRadar:
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UseLocation: yes
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UseLocation: true
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Targetable@GROUND:
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TargetTypes: Ground, Vehicle
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RequiresCondition: !airborne
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@@ -648,7 +648,7 @@
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OwnerLostAction:
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Action: Kill
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AppearsOnRadar:
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UseLocation: yes
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UseLocation: true
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HiddenUnderFog:
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Type: GroundPosition
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AlwaysVisibleStances: None
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@@ -727,7 +727,7 @@
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EmptyWeapon: BuildingExplode
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CaptureNotification:
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Notification: BuildingCaptured
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NewOwnerVoice: no
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NewOwnerVoice: false
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ActorLostNotification:
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Notification: BuildingLost
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ShakeOnDeath:
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@@ -1062,7 +1062,7 @@
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Damage: 100
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Interval: 6
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Targetable:
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RequiresForceFire: yes
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RequiresForceFire: true
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TargetTypes: Ground, Husk
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CaptureManager:
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Capturable:
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@@ -1112,7 +1112,7 @@
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Name: Bridge
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ShowOwnerRow: false
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Targetable:
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RequiresForceFire: yes
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RequiresForceFire: true
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TargetTypes: Ground, Water
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Health:
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HP: 60000
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