Fix the ProneOffsets of TakeCover

This commit is contained in:
abcdefg30
2017-02-04 00:45:32 +01:00
parent 5372d87521
commit 55dd61ebe5
10 changed files with 34 additions and 3 deletions

View File

@@ -342,6 +342,7 @@
DamageModifiers:
Prone50Percent: 50
DamageTriggers: TriggerProne
ProneOffset: 400,0,0
WithInfantryBody:
IdleSequences: idle1, idle2
StandSequences: stand, stand2

View File

@@ -40,6 +40,8 @@ E2:
Weapon: Grenade
LocalOffset: 0,0,427
FireDelay: 15
TakeCover:
ProneOffset: 300,0,-227
AttackFrontal:
WithInfantryBody:
DefaultAttackSequence: throw
@@ -69,6 +71,8 @@ E3:
Weapon: Rockets
LocalOffset: 256,43,341
FireDelay: 5
TakeCover:
ProneOffset: 180,0,-200
AttackFrontal:
WithInfantryBody:
DefaultAttackSequence: shoot
@@ -94,6 +98,8 @@ E4:
LocalOffset: 341,0,256
FireDelay: 3
MuzzleSequence: muzzle
TakeCover:
ProneOffset: 190,0,-198
AttackFrontal:
WithMuzzleOverlay:
WithInfantryBody:
@@ -125,6 +131,8 @@ E5:
LocalOffset: 341,0,256
FireDelay: 3
MuzzleSequence: muzzle
TakeCover:
ProneOffset: 190,0,-190
AttackFrontal:
WithMuzzleOverlay:
-DamagedByTerrain: