Fix the ProneOffsets of TakeCover

This commit is contained in:
abcdefg30
2017-02-04 00:45:32 +01:00
parent 5372d87521
commit 55dd61ebe5
10 changed files with 34 additions and 3 deletions

View File

@@ -261,6 +261,7 @@
DamageModifiers:
Prone50Percent: 50
DamageTriggers: TriggerProne
ProneOffset: 300,0,0
WithDeathAnimation:
DeathTypes:
ExplosionDeath: 1

View File

@@ -69,6 +69,8 @@ trooper:
Armament:
Weapon: Bazooka
LocalOffset: 128,0,256
TakeCover:
ProneOffset: 324,0,-204
AttackFrontal:
WithInfantryBody:
DefaultAttackSequence: shoot
@@ -175,6 +177,8 @@ grenadier:
Weapon: grenade
LocalOffset: 192,0,224
FireDelay: 3
TakeCover:
ProneOffset: 96,100,-64
AttackFrontal:
WithInfantryBody:
DefaultAttackSequence: throw