From 55ed5247cccdbe17d47c519a536342cb599104fd Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Matthias=20Mail=C3=A4nder?= Date: Sun, 19 Jun 2016 18:48:07 +0200 Subject: [PATCH] Replace Death Hand missile sounds with faction speech. --- mods/d2k/rules/structures.yaml | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/mods/d2k/rules/structures.yaml b/mods/d2k/rules/structures.yaml index 6c7cef3423..d2e02c955e 100644 --- a/mods/d2k/rules/structures.yaml +++ b/mods/d2k/rules/structures.yaml @@ -950,8 +950,8 @@ palace: ChargeTime: 300 Description: Death Hand LongDesc: Launches an atomic missile at a target location - BeginChargeSound: HI_PREP.AUD - EndChargeSound: HI_DHRDY.AUD + BeginChargeSpeechNotification: DeathHandMissilePrepping + EndChargeSpeechNotification: DeathHandMissileReady MissileWeapon: atomic SpawnOffset: -512,1c171,0 DisplayBeacon: True