capturable production queues

This commit is contained in:
Matthias Mailänder
2014-06-22 10:08:11 +02:00
parent 6436088cdb
commit 5602e49179
6 changed files with 78 additions and 140 deletions

View File

@@ -7,6 +7,7 @@ Player:
QueuedAudio: Building
ReadyAudio: ConstructionComplete
SpeedUp: True
RequireOwner: false
ClassicProductionQueue@Defense:
Type: Defense
BuildSpeed: .4
@@ -14,31 +15,37 @@ Player:
QueuedAudio: Building
ReadyAudio: ConstructionComplete
SpeedUp: True
RequireOwner: false
ClassicProductionQueue@Vehicle:
Type: Vehicle
BuildSpeed: .4
LowPowerSlowdown: 3
SpeedUp: True
RequireOwner: false
ClassicProductionQueue@Infantry:
Type: Infantry
BuildSpeed: .4
LowPowerSlowdown: 3
SpeedUp: True
RequireOwner: false
ClassicProductionQueue@Ship:
Type: Ship
BuildSpeed: .4
LowPowerSlowdown: 3
SpeedUp: True
RequireOwner: false
ClassicProductionQueue@Plane:
Type: Plane
BuildSpeed: .4
LowPowerSlowdown: 3
SpeedUp: True
RequireOwner: false
ClassicProductionQueue@Helicopter:
Type: Helicopter
BuildSpeed: .4
LowPowerSlowdown: 3
SpeedUp: True
RequireOwner: false
PlaceBuilding:
SupportPowerManager:
ConquestVictoryConditions: