Restrict player color choices to the hue-saturation plane.
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@@ -15,6 +15,6 @@ namespace OpenRA
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{
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public class DefaultPlayer : IGlobalModData
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{
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public readonly Color Color = Color.FromAhsl(0, 0, 238);
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public readonly Color Color = Color.FromArgb(0xEE, 0xEE, 0xEE);
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}
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}
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