From 5617b2a550b09767d4cd17e62eff6c1d1a2fc8a7 Mon Sep 17 00:00:00 2001 From: Paul Chote Date: Sun, 4 Aug 2013 11:41:57 +1200 Subject: [PATCH] Freeze civilian and map structures under fog. Fixes #3614. --- mods/cnc/rules/defaults.yaml | 13 ++++++++++++- mods/ra/rules/defaults.yaml | 6 ++++++ 2 files changed, 18 insertions(+), 1 deletion(-) diff --git a/mods/cnc/rules/defaults.yaml b/mods/cnc/rules/defaults.yaml index 8c3f55a1ea..f8f978ca58 100644 --- a/mods/cnc/rules/defaults.yaml +++ b/mods/cnc/rules/defaults.yaml @@ -324,7 +324,6 @@ -DeadBuildingState: -Buildable: -GivesBuildableArea: - -FrozenUnderFog: Health: HP: 400 Armor: @@ -337,6 +336,8 @@ -Sellable: Tooltip: Name: Civilian Building + FrozenUnderFog: + StartsRevealed: true ^CivBuildingHusk: AppearsOnRadar: @@ -349,6 +350,8 @@ Tooltip: Name: Civilian Building (Destroyed) BodyOrientation: + FrozenUnderFog: + StartsRevealed: true ^TechBuilding: Inherits: ^CivBuilding @@ -379,6 +382,10 @@ Name: Field (Destroyed) BelowUnits: BodyOrientation: + RenderBuilding: + Palette: terrain + FrozenUnderFog: + StartsRevealed: true ^Wall: AppearsOnRadar: @@ -429,6 +436,8 @@ Type: Wood AutoTargetIgnore: BodyOrientation: + FrozenUnderFog: + StartsRevealed: true ^Rock: Tooltip: @@ -444,6 +453,8 @@ EditorAppearance: RelativeToTopLeft: yes BodyOrientation: + FrozenUnderFog: + StartsRevealed: true ^Husk: Health: diff --git a/mods/ra/rules/defaults.yaml b/mods/ra/rules/defaults.yaml index d4d49b2504..d388dd4225 100644 --- a/mods/ra/rules/defaults.yaml +++ b/mods/ra/rules/defaults.yaml @@ -290,6 +290,8 @@ -Sellable: -Capturable: -CapturableBar: + FrozenUnderFog: + StartsRevealed: true ^AmmoBox: Inherits: ^TechBuilding @@ -370,6 +372,8 @@ Type: Wood AutoTargetIgnore: BodyOrientation: + FrozenUnderFog: + StartsRevealed: true ^Husk: Husk: @@ -489,6 +493,8 @@ ProximityCaptor: Types:Tree BodyOrientation: + FrozenUnderFog: + StartsRevealed: true ^DesertCivBuilding: Inherits: ^CivBuilding