Revert "DevEnableTech now displays from all factions"

This reverts commit 5d5f302d07.
This commit is contained in:
Paul Chote
2014-11-15 09:20:04 +13:00
parent 455d4dc97f
commit 563efd678a
8 changed files with 55 additions and 91 deletions

View File

@@ -150,14 +150,14 @@ namespace OpenRA.Mods.RA.Widgets
{
// Resume a paused item
Sound.Play(TabClick);
World.IssueOrder(Order.PauseProduction(CurrentQueue.Actor, CurrentQueue.QueueID, icon.Name, false));
World.IssueOrder(Order.PauseProduction(CurrentQueue.Actor, icon.Name, false));
}
else if (CurrentQueue.BuildableItems().Any(a => a.Name == icon.Name))
{
// Queue a new item
Sound.Play(TabClick);
Sound.PlayNotification(World.Map.Rules, World.LocalPlayer, "Speech", CurrentQueue.Info.QueuedAudio, World.LocalPlayer.Country.Race);
World.IssueOrder(Order.StartProduction(CurrentQueue.Actor, CurrentQueue.QueueID, icon.Name,
World.IssueOrder(Order.StartProduction(CurrentQueue.Actor, icon.Name,
handleMultiple ? 5 : 1));
}
else
@@ -174,13 +174,13 @@ namespace OpenRA.Mods.RA.Widgets
if (first.Paused || first.Done || first.TotalCost == first.RemainingCost)
{
Sound.PlayNotification(World.Map.Rules, World.LocalPlayer, "Speech", CurrentQueue.Info.CancelledAudio, World.LocalPlayer.Country.Race);
World.IssueOrder(Order.CancelProduction(CurrentQueue.Actor, CurrentQueue.QueueID, icon.Name,
World.IssueOrder(Order.CancelProduction(CurrentQueue.Actor, icon.Name,
handleMultiple ? 5 : 1));
}
else
{
Sound.PlayNotification(World.Map.Rules, World.LocalPlayer, "Speech", CurrentQueue.Info.OnHoldAudio, World.LocalPlayer.Country.Race);
World.IssueOrder(Order.PauseProduction(CurrentQueue.Actor, CurrentQueue.QueueID, icon.Name, true));
World.IssueOrder(Order.PauseProduction(CurrentQueue.Actor, icon.Name, true));
}
}
else