use the disabled palette to render husks

closes #4631
This commit is contained in:
Matthias Mailänder
2014-02-16 21:57:17 +01:00
parent 2165518418
commit 56470b918b
15 changed files with 88 additions and 35 deletions

View File

@@ -0,0 +1,36 @@
#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Collections.Generic;
using OpenRA.FileFormats;
using OpenRA.Graphics;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
[Desc("Use together with CanPowerDown/RequiresPower on buildings or Husk for vehicles.")]
public class DisabledOverlayInfo : TraitInfo<DisabledOverlay> { }
public class DisabledOverlay : IRenderModifier
{
public IEnumerable<IRenderable> ModifyRender(Actor self, WorldRenderer wr, IEnumerable<IRenderable> r)
{
var disabled = self.IsDisabled();
foreach (var a in r)
{
yield return a;
if (disabled && !a.IsDecoration)
yield return a.WithPalette(wr.Palette("disabled"))
.WithZOffset(a.ZOffset + 1)
.AsDecoration();
}
}
}
}