use the disabled palette to render husks

closes #4631
This commit is contained in:
Matthias Mailänder
2014-02-16 21:57:17 +01:00
parent 2165518418
commit 56470b918b
15 changed files with 88 additions and 35 deletions

View File

@@ -61,6 +61,7 @@ PALACEA:
SelectTargetSound:
FlareType:
CanPowerDown:
DisabledOverlay:
RequiresPower:
SupportPowerChargeBar:

View File

@@ -104,6 +104,7 @@
CaptureThreshold: 1.0
TransformOnCapture:
ForceHealthPercentage: 25
DisabledOverlay:
^TowerHusk:
Health:

View File

@@ -99,6 +99,7 @@ PALACEH:
DisplayBeacon: True
DisplayRadarPing: True
CanPowerDown:
DisabledOverlay:
RequiresPower:
SupportPowerChargeBar:

View File

@@ -90,6 +90,7 @@ PALACEO:
SelectTargetSound:
FlareType:
CanPowerDown:
DisabledOverlay:
RequiresPower:
SupportPowerChargeBar:

View File

@@ -263,6 +263,7 @@
Inherits: ^Building
RequiresPower:
CanPowerDown:
DisabledOverlay:
Buildable:
Prerequisites: Barracks
Queue: Building
@@ -335,6 +336,7 @@
PrimaryBuilding:
RequiresPower:
CanPowerDown:
DisabledOverlay:
ProvidesCustomPrerequisite:
Prerequisite: Starport
@@ -477,6 +479,7 @@ WALL:
AutoTarget:
RequiresPower:
CanPowerDown:
DisabledOverlay:
RenderDetectionCircle:
DetectCloaked:
Range: 6