Fix log should be disposed correctly

This commit is contained in:
teinarss
2021-04-14 19:10:49 +02:00
committed by Paul Chote
parent b23d533006
commit 5667081764
2 changed files with 18 additions and 11 deletions

View File

@@ -19,6 +19,8 @@ namespace OpenRA.Launcher
{ {
[STAThread] [STAThread]
static int Main(string[] args) static int Main(string[] args)
{
try
{ {
if (Debugger.IsAttached || args.Contains("--just-die")) if (Debugger.IsAttached || args.Contains("--just-die"))
return (int)Game.InitializeAndRun(args); return (int)Game.InitializeAndRun(args);
@@ -34,6 +36,7 @@ namespace OpenRA.Launcher
ExceptionHandler.HandleFatalError(e); ExceptionHandler.HandleFatalError(e);
return (int)RunStatus.Error; return (int)RunStatus.Error;
} }
}
finally finally
{ {
Log.Dispose(); Log.Dispose();

View File

@@ -78,6 +78,10 @@ namespace OpenRA.WindowsLauncher
ExceptionHandler.HandleFatalError(e); ExceptionHandler.HandleFatalError(e);
return (int)RunStatus.Error; return (int)RunStatus.Error;
} }
finally
{
Log.Dispose();
}
} }
static int RunInnerLauncher(string[] args) static int RunInnerLauncher(string[] args)