Use new IAutoRenderSize for determining actor render bounds
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@@ -138,7 +138,7 @@ namespace OpenRA
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Rectangle DetermineRenderBounds()
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{
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var size = TraitsImplementing<IAutoSelectionSize>().Select(x => x.SelectionSize(this)).FirstOrDefault();
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var size = TraitsImplementing<IAutoRenderSize>().Select(x => x.RenderSize(this)).FirstOrDefault(Exts.IsTraitEnabled);
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var offset = -size / 2;
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return new Rectangle(offset.X, offset.Y, size.X, size.Y);
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