Use new IAutoRenderSize for determining actor render bounds

This commit is contained in:
reaperrr
2017-09-10 10:44:31 +02:00
committed by Pavel Penev
parent 2501a93b87
commit 56b6aabbb8
26 changed files with 158 additions and 3 deletions

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@@ -0,0 +1,32 @@
#region Copyright & License Information
/*
* Copyright 2007-2017 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits.Render
{
[Desc("Automatically calculates the screen map boundaries from the sprite size.")]
public class AutoRenderSizeInfo : ITraitInfo, Requires<RenderSpritesInfo>, IAutoRenderSizeInfo
{
public object Create(ActorInitializer init) { return new AutoRenderSize(this); }
}
public class AutoRenderSize : IAutoRenderSize
{
public AutoRenderSize(AutoRenderSizeInfo info) { }
public int2 RenderSize(Actor self)
{
var rs = self.Trait<RenderSprites>();
return rs.AutoRenderSize(self);
}
}
}

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@@ -0,0 +1,35 @@
#region Copyright & License Information
/*
* Copyright 2007-2017 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
[Desc("Special case trait for actors that need to define targetable area and screen map bounds manually.")]
public class CustomRenderSizeInfo : ITraitInfo, IAutoRenderSizeInfo
{
[FieldLoader.Require]
public readonly int[] CustomBounds = null;
public object Create(ActorInitializer init) { return new CustomRenderSize(this); }
}
public class CustomRenderSize : IAutoRenderSize
{
readonly CustomRenderSizeInfo info;
public CustomRenderSize(CustomRenderSizeInfo info) { this.info = info; }
public int2 RenderSize(Actor self)
{
return new int2(info.CustomBounds[0], info.CustomBounds[1]);
}
}
}

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@@ -238,6 +238,12 @@ namespace OpenRA.Mods.Common.Traits.Render
// Required by WithSpriteBody and WithInfantryBody
public int2 AutoSelectionSize(Actor self)
{
return AutoRenderSize(self);
}
// Required by WithSpriteBody and WithInfantryBody
public int2 AutoRenderSize(Actor self)
{
return anims.Where(b => b.IsVisible
&& b.Animation.Animation.CurrentSequence != null)

View File

@@ -19,7 +19,7 @@ using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits.Render
{
[Desc("Also returns a default selection size that is calculated automatically from the voxel dimensions.")]
public class WithVoxelBodyInfo : ConditionalTraitInfo, IRenderActorPreviewVoxelsInfo, Requires<RenderVoxelsInfo>, IAutoSelectionSizeInfo
public class WithVoxelBodyInfo : ConditionalTraitInfo, IRenderActorPreviewVoxelsInfo, Requires<RenderVoxelsInfo>, IAutoSelectionSizeInfo, IAutoRenderSizeInfo
{
public readonly string Sequence = "idle";
@@ -39,7 +39,7 @@ namespace OpenRA.Mods.Common.Traits.Render
}
}
public class WithVoxelBody : ConditionalTrait<WithVoxelBodyInfo>, IAutoSelectionSize
public class WithVoxelBody : ConditionalTrait<WithVoxelBodyInfo>, IAutoSelectionSize, IAutoRenderSize
{
readonly int2 size;
@@ -61,5 +61,6 @@ namespace OpenRA.Mods.Common.Traits.Render
}
public int2 SelectionSize(Actor self) { return size; }
public int2 RenderSize(Actor self) { return size; }
}
}