Use new IAutoRenderSize for determining actor render bounds

This commit is contained in:
reaperrr
2017-09-10 10:44:31 +02:00
committed by Pavel Penev
parent 2501a93b87
commit 56b6aabbb8
26 changed files with 158 additions and 3 deletions

View File

@@ -243,6 +243,7 @@ SILO:
SelectionDecorations:
VisualBounds: 49,30
-AcceptsDeliveredCash:
AutoRenderSize:
PYLE:
Inherits: ^BaseBuilding
@@ -814,6 +815,7 @@ SAM:
Amount: -20
BodyOrientation:
UseClassicFacingFudge: True
AutoRenderSize:
OBLI:
Inherits: ^Defense