Use new IAutoRenderSize for determining actor render bounds

This commit is contained in:
reaperrr
2017-09-10 10:44:31 +02:00
committed by Pavel Penev
parent 2501a93b87
commit 56b6aabbb8
26 changed files with 158 additions and 3 deletions

View File

@@ -88,6 +88,7 @@ tile475:
BodyOrientation:
QuantizedFacings: 1
AutoSelectionSize:
AutoRenderSize:
# Placed after the sietch is destroyed so that the cliff is still unpassable
invisibleBlocker: