Use new IAutoRenderSize for determining actor render bounds
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@@ -63,6 +63,7 @@ spicebloom:
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Radius: 512
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EditorTilesetFilter:
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Categories: System
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AutoRenderSize:
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sandworm:
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Inherits@1: ^SpriteActor
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@@ -13,6 +13,7 @@
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QuantizeFacingsFromSequence:
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AutoSelectionSize:
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RenderSprites:
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AutoRenderSize:
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^GainsExperience:
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GainsExperience:
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@@ -138,6 +138,8 @@ crate:
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CustomBounds: 20,20
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EditorTilesetFilter:
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Categories: System
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CustomRenderSize:
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CustomBounds: 20,20
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mpspawn:
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EditorOnlyTooltip:
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