Use new IAutoRenderSize for determining actor render bounds
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@@ -15,6 +15,7 @@
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QuantizeFacingsFromSequence:
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AutoSelectionSize:
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RenderSprites:
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AutoRenderSize:
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^GainsExperience:
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GainsExperience:
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@@ -431,6 +432,8 @@
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CustomBounds: 24,24
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EditorTilesetFilter:
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Categories: System
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CustomRenderSize:
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CustomBounds: 24,24
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^Wall:
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Inherits@1: ^SpriteActor
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@@ -1099,6 +1102,7 @@
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TerrainType: Rail
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EditorTilesetFilter:
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Categories: Railway
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AutoRenderSize:
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^Tunnel:
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RenderSprites:
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@@ -1118,6 +1122,8 @@
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Dimensions: 3, 3
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EditorTilesetFilter:
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Categories: Tunnel
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CustomRenderSize:
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CustomBounds: 144, 144
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^Gate:
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Inherits: ^Building
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