Use new IAutoRenderSize for determining actor render bounds

This commit is contained in:
reaperrr
2017-09-10 10:44:31 +02:00
committed by Pavel Penev
parent 2501a93b87
commit 56b6aabbb8
26 changed files with 158 additions and 3 deletions

View File

@@ -15,6 +15,7 @@
QuantizeFacingsFromSequence:
AutoSelectionSize:
RenderSprites:
AutoRenderSize:
^GainsExperience:
GainsExperience:
@@ -431,6 +432,8 @@
CustomBounds: 24,24
EditorTilesetFilter:
Categories: System
CustomRenderSize:
CustomBounds: 24,24
^Wall:
Inherits@1: ^SpriteActor
@@ -1099,6 +1102,7 @@
TerrainType: Rail
EditorTilesetFilter:
Categories: Railway
AutoRenderSize:
^Tunnel:
RenderSprites:
@@ -1118,6 +1122,8 @@
Dimensions: 3, 3
EditorTilesetFilter:
Categories: Tunnel
CustomRenderSize:
CustomBounds: 144, 144
^Gate:
Inherits: ^Building