Update D2K rules and shellmap.
This commit is contained in:
@@ -21,11 +21,11 @@ World:
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^Building:
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^Building:
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DamageMultiplier@UNKILLABLE:
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DamageMultiplier@UNKILLABLE:
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Modifier: 0, 0
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Modifier: 0
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wall:
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wall:
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DamageMultiplier@UNKILLABLE:
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DamageMultiplier@UNKILLABLE:
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Modifier: 0, 0
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Modifier: 0
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upgrade.conyard:
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upgrade.conyard:
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Valued:
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Valued:
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@@ -20,12 +20,10 @@ carryall.reinforce:
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CanHover: True
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CanHover: True
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Targetable@GROUND:
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Targetable@GROUND:
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TargetTypes: Ground, Vehicle
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TargetTypes: Ground, Vehicle
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UpgradeTypes: airborne
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RequiresCondition: !airborne
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UpgradeMaxEnabledLevel: 0
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Targetable@AIRBORNE:
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Targetable@AIRBORNE:
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TargetTypes: Air
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TargetTypes: Air
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UpgradeTypes: airborne
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RequiresCondition: airborne
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UpgradeMinEnabledLevel: 1
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SpawnActorOnDeath:
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SpawnActorOnDeath:
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Actor: carryall.husk
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Actor: carryall.husk
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Carryall:
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Carryall:
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@@ -72,13 +72,11 @@ sandworm:
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WithIdleAnimation:
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WithIdleAnimation:
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Interval: 160
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Interval: 160
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Sequences: lightninga, lightningb, lightningc, lightningd, lightninge, lightningf
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Sequences: lightninga, lightningb, lightningc, lightningd, lightninge, lightningf
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UpgradeTypes: attacking
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RequiresCondition: !attacking
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UpgradeMaxEnabledLevel: 0
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AmbientSound:
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AmbientSound:
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SoundFile: WRMSIGN1.WAV
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SoundFile: WRMSIGN1.WAV
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Interval: 160
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Interval: 160
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UpgradeTypes: attacking
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RequiresCondition: !attacking
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UpgradeMaxEnabledLevel: 0
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WithAttackOverlay@mouth:
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WithAttackOverlay@mouth:
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Sequence: mouth
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Sequence: mouth
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WithAttackOverlay@sand:
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WithAttackOverlay@sand:
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@@ -106,8 +104,7 @@ sandworm:
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Type: CenterPosition
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Type: CenterPosition
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TerrainTypes: Sand, Dune, SpiceSand, Spice
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TerrainTypes: Sand, Dune, SpiceSand, Spice
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MovingInterval: 3
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MovingInterval: 3
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UpgradeTypes: attacking
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RequiresCondition: !attacking
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UpgradeMaxEnabledLevel: 0
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UpgradeManager:
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UpgradeManager:
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Buildable:
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Buildable:
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Description: Attracted by vibrations in the sand.\nWill eat units whole and has a large appetite.
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Description: Attracted by vibrations in the sand.\nWill eat units whole and has a large appetite.
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@@ -42,8 +42,7 @@
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Delay: 125
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Delay: 125
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HealIfBelow: 100
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HealIfBelow: 100
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DamageCooldown: 125
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DamageCooldown: 125
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UpgradeTypes: selfheal
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RequiresCondition: selfheal
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UpgradeMinEnabledLevel: 1
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WithRankDecoration:
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WithRankDecoration:
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Image: rank
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Image: rank
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Sequence: rank
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Sequence: rank
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@@ -60,8 +59,6 @@
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Inherits@3: ^SpriteActor
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Inherits@3: ^SpriteActor
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Huntable:
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Huntable:
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Mobile:
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Mobile:
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UpgradeTypes: notmobile
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UpgradeMaxEnabledLevel: 0
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Crushes: crate, spicebloom
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Crushes: crate, spicebloom
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TerrainSpeeds:
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TerrainSpeeds:
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Sand: 100
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Sand: 100
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@@ -73,6 +70,7 @@
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SpiceBlobs: 100
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SpiceBlobs: 100
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Dune: 50
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Dune: 50
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TurnSpeed: 5
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TurnSpeed: 5
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RequiresCondition: !notmobile
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SelectionDecorations:
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SelectionDecorations:
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WithSpriteControlGroupDecoration:
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WithSpriteControlGroupDecoration:
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Selectable:
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Selectable:
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@@ -94,34 +94,28 @@ thumper:
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RevealsShroud:
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RevealsShroud:
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Range: 2c768
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Range: 2c768
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Mobile:
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Mobile:
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UpgradeTypes: deployed
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UpgradeMaxEnabledLevel: 0
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Speed: 43
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Speed: 43
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RequiresCondition: !deployed
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DeployToUpgrade:
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DeployToUpgrade:
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DeployedUpgrades: deployed
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DeployedUpgrades: deployed
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Facing: 128
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Facing: 128
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AllowedTerrainTypes: Sand, Spice, Dune, SpiceSand
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AllowedTerrainTypes: Sand, Spice, Dune, SpiceSand
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WithInfantryBody:
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WithInfantryBody:
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UpgradeTypes: deployed
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RequiresCondition: !deployed
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UpgradeMaxEnabledLevel: 0
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WithSpriteBody@DEPLOYED:
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WithSpriteBody@DEPLOYED:
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Sequence: thump
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Sequence: thump
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UpgradeTypes: deployed
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RequiresCondition: deployed
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UpgradeMinEnabledLevel: 1
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WithIdleOverlay@DEPLOYED:
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WithIdleOverlay@DEPLOYED:
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Sequence: thump-sand
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Sequence: thump-sand
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UpgradeTypes: deployed
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RequiresCondition: deployed
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UpgradeMinEnabledLevel: 1
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AmbientSound:
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AmbientSound:
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SoundFile: THUMPER1.WAV
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SoundFile: THUMPER1.WAV
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Interval: 60
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Interval: 60
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UpgradeTypes: deployed
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RequiresCondition: deployed
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UpgradeMinEnabledLevel: 1
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AttractsWorms:
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AttractsWorms:
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Intensity: 1000
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Intensity: 1000
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Falloff: 0, 0, 0, 100, 100, 100, 25, 11, 6, 4, 3, 2, 1, 0
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Falloff: 0, 0, 0, 100, 100, 100, 25, 11, 6, 4, 3, 2, 1, 0
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UpgradeTypes: deployed
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RequiresCondition: deployed
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UpgradeMinEnabledLevel: 1
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Passenger:
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Passenger:
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PipType: Blue
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PipType: Blue
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Voiced:
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Voiced:
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@@ -98,15 +98,13 @@ construction_yard:
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Sequence: tag-upgraded
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Sequence: tag-upgraded
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ReferencePoint: Top, Right
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ReferencePoint: Top, Right
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ZOffset: 256
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ZOffset: 256
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UpgradeTypes: stardecoration
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RequiresCondition: stardecoration
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UpgradeMinEnabledLevel: 1
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WithTextDecoration@primary:
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WithTextDecoration@primary:
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RequiresSelection: true
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RequiresSelection: true
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Text: PRIMARY
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Text: PRIMARY
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ReferencePoint: Top
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ReferencePoint: Top
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ZOffset: 256
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ZOffset: 256
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UpgradeTypes: primary
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RequiresCondition: primary
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UpgradeMinEnabledLevel: 1
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wind_trap:
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wind_trap:
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Inherits: ^Building
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Inherits: ^Building
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@@ -212,15 +210,13 @@ barracks:
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Sequence: tag-upgraded
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Sequence: tag-upgraded
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ReferencePoint: Top, Right
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ReferencePoint: Top, Right
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ZOffset: 256
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ZOffset: 256
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UpgradeTypes: stardecoration
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RequiresCondition: stardecoration
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UpgradeMinEnabledLevel: 1
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WithTextDecoration@primary:
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WithTextDecoration@primary:
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RequiresSelection: true
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RequiresSelection: true
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Text: PRIMARY
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Text: PRIMARY
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ReferencePoint: Top
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ReferencePoint: Top
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ZOffset: 256
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ZOffset: 256
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UpgradeTypes: primary
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RequiresCondition: primary
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UpgradeMinEnabledLevel: 1
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refinery:
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refinery:
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Inherits: ^Building
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Inherits: ^Building
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@@ -393,15 +389,13 @@ light_factory:
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Sequence: tag-upgraded
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Sequence: tag-upgraded
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ReferencePoint: Top, Right
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ReferencePoint: Top, Right
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ZOffset: 256
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ZOffset: 256
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UpgradeTypes: stardecoration
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RequiresCondition: stardecoration
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UpgradeMinEnabledLevel: 1
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WithTextDecoration@primary:
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WithTextDecoration@primary:
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RequiresSelection: true
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RequiresSelection: true
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Text: PRIMARY
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Text: PRIMARY
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ReferencePoint: Top
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ReferencePoint: Top
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ZOffset: 256
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ZOffset: 256
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UpgradeTypes: primary
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RequiresCondition: primary
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UpgradeMinEnabledLevel: 1
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heavy_factory:
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heavy_factory:
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Inherits: ^Building
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Inherits: ^Building
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@@ -474,15 +468,13 @@ heavy_factory:
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Sequence: tag-upgraded
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Sequence: tag-upgraded
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ReferencePoint: Top, Right
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ReferencePoint: Top, Right
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ZOffset: 256
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ZOffset: 256
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UpgradeTypes: stardecoration
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RequiresCondition: stardecoration
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UpgradeMinEnabledLevel: 1
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WithTextDecoration@primary:
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WithTextDecoration@primary:
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RequiresSelection: true
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RequiresSelection: true
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Text: PRIMARY
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Text: PRIMARY
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ReferencePoint: Top
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ReferencePoint: Top
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ZOffset: 256
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ZOffset: 256
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UpgradeTypes: primary
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RequiresCondition: primary
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UpgradeMinEnabledLevel: 1
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outpost:
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outpost:
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Inherits: ^Building
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Inherits: ^Building
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@@ -597,8 +589,7 @@ starport:
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Text: PRIMARY
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Text: PRIMARY
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ReferencePoint: Top
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ReferencePoint: Top
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ZOffset: 256
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ZOffset: 256
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UpgradeTypes: primary
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RequiresCondition: primary
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UpgradeMinEnabledLevel: 1
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wall:
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wall:
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Inherits@1: ^SpriteActor
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Inherits@1: ^SpriteActor
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@@ -854,8 +845,7 @@ high_tech_factory:
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Sequence: tag-upgraded
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Sequence: tag-upgraded
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ReferencePoint: Top, Right
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ReferencePoint: Top, Right
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ZOffset: 256
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ZOffset: 256
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UpgradeTypes: stardecoration
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RequiresCondition: stardecoration
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UpgradeMinEnabledLevel: 1
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research_centre:
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research_centre:
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Inherits: ^Building
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Inherits: ^Building
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