Convert indicator overlays to world coordinates.

This commit is contained in:
Paul Chote
2013-05-15 23:48:00 +12:00
parent e382dc9b71
commit 57142fbb8d
3 changed files with 5 additions and 7 deletions

View File

@@ -82,9 +82,8 @@ namespace OpenRA.Mods.RA.Effects
if (!show || self.Destroyed)
yield break;
var p = self.CenterLocation;
var palette = wr.Palette(info.IndicatorPalettePrefix+self.Owner.InternalName);
yield return new SpriteRenderable(anim.Image, p.ToFloat2(), palette, p.Y)
yield return new SpriteRenderable(anim.Image, self.CenterPosition, 0, palette, 1f)
.WithScale(1.5f);
}
}

View File

@@ -37,8 +37,8 @@ namespace OpenRA.Mods.RA.Effects
public IEnumerable<IRenderable> Render(WorldRenderer wr)
{
if (!a.Destroyed && a.Owner.IsAlliedWith(a.World.RenderPlayer))
yield return new SpriteRenderable(anim.Image, a.CenterLocation.ToFloat2(),
wr.Palette("chrome"), (int)a.CenterLocation.Y);
yield return new SpriteRenderable(anim.Image, a.CenterPosition, 0,
wr.Palette("chrome"), 1f);
}
}
}

View File

@@ -46,9 +46,8 @@ namespace OpenRA.Mods.RA.Effects
{
if (!building.Destroyed)
{
yield return new SpriteRenderable(anim.Image,
building.CenterLocation.ToFloat2(),
wr.Palette(palettePrefix+player.InternalName), (int)building.CenterLocation.Y);
yield return new SpriteRenderable(anim.Image, building.CenterPosition, 0,
wr.Palette(palettePrefix+player.InternalName), 1f);
}
}
}