made teleport work

This commit is contained in:
Chris Forbes
2009-12-19 13:28:32 +13:00
parent cdea6b642b
commit 571816b7ac
4 changed files with 16 additions and 28 deletions

View File

@@ -57,13 +57,8 @@ namespace OpenRa.Game
public void Remove( Actor self, IOccupySpace unit )
{
var min = int2.Max(new int2(0, 0), self.Location - searchDistance);
var max = int2.Min(new int2(128, 128), self.Location + searchDistance);
for (var j = min.Y; j <= max.Y; j++)
for (var i = min.X; i <= max.X; i++)
if (influence[i, j] == self)
influence[i, j] = null;
foreach (var c in unit.OccupiedCells())
influence[c.X, c.Y] = null;
}
public void Update(Actor self, IOccupySpace unit)