Merge pull request #4021 from cjshmyr/capturing
Renamed Capture traits to ExternalCapture & LegacyCapture traits to Capture
This commit is contained in:
@@ -1,4 +1,4 @@
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#region Copyright & License Information
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#region Copyright & License Information
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/*
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* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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@@ -9,10 +9,9 @@
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#endregion
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using System.Linq;
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using OpenRA.Traits;
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using OpenRA.Effects;
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using OpenRA.Mods.RA.Move;
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using OpenRA.Mods.RA.Buildings;
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using OpenRA.Mods.RA.Move;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA.Activities
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{
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@@ -24,57 +23,46 @@ namespace OpenRA.Mods.RA.Activities
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public override Activity Tick(Actor self)
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{
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if (IsCanceled || !target.IsValidFor(self))
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return NextActivity;
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if (target.Type != TargetType.Actor)
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return NextActivity;
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var capturable = target.Actor.Trait<Capturable>();
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if (IsCanceled || !self.IsInWorld || self.IsDead() || !target.IsValidFor(self))
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{
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if (capturable.CaptureInProgress)
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capturable.EndCapture();
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var actor = target.Actor;
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var b = actor.TraitOrDefault<Building>();
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if (b != null && b.Locked)
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return NextActivity;
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}
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var mobile = self.Trait<Mobile>();
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var nearest = target.Actor.OccupiesSpace.NearestCellTo(mobile.toCell);
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var capturesInfo = self.Info.Traits.Get<CapturesInfo>();
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var capturableInfo = actor.Info.Traits.Get<CapturableInfo>();
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if ((nearest - mobile.toCell).LengthSquared > 2)
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return Util.SequenceActivities(new MoveAdjacentTo(target), this);
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var health = actor.Trait<Health>();
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if (!capturable.CaptureInProgress)
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capturable.BeginCapture(self);
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else
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self.World.AddFrameEndTask(w =>
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{
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if (capturable.Captor != self) return NextActivity;
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if (capturable.CaptureProgressTime % 25 == 0)
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var lowEnoughHealth = health.HP <= capturableInfo.CaptureThreshold * health.MaxHP;
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if (!capturesInfo.Sabotage || lowEnoughHealth || actor.Owner.NonCombatant)
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{
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self.World.Add(new FlashTarget(target.Actor, self.Owner));
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self.World.Add(new FlashTarget(self));
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var oldOwner = actor.Owner;
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actor.ChangeOwner(self.Owner);
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foreach (var t in actor.TraitsImplementing<INotifyCapture>())
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t.OnCapture(actor, self, oldOwner, self.Owner);
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if (b != null && b.Locked)
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b.Unlock();
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}
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else
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{
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var damage = (int)(health.MaxHP * capturesInfo.SabotageHPRemoval);
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actor.InflictDamage(self, damage, null);
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}
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if (capturable.CaptureProgressTime == capturable.Info.CaptureCompleteTime * 25)
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{
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var capturesInfo = self.Info.Traits.Get<CapturesInfo>();
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self.Destroy();
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});
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self.World.AddFrameEndTask(w =>
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{
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var oldOwner = target.Actor.Owner;
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target.Actor.ChangeOwner(self.Owner);
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foreach (var t in target.Actor.TraitsImplementing<INotifyCapture>())
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t.OnCapture(target.Actor, self, oldOwner, self.Owner);
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capturable.EndCapture();
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if (capturesInfo != null && capturesInfo.ConsumeActor)
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self.Destroy();
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});
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}
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}
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return this;
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}
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}
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81
OpenRA.Mods.RA/Activities/ExternalCaptureActor.cs
Normal file
81
OpenRA.Mods.RA/Activities/ExternalCaptureActor.cs
Normal file
@@ -0,0 +1,81 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System.Linq;
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using OpenRA.Traits;
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using OpenRA.Effects;
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using OpenRA.Mods.RA.Move;
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using OpenRA.Mods.RA.Buildings;
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namespace OpenRA.Mods.RA.Activities
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{
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class ExternalCaptureActor : Activity
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{
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Target target;
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public ExternalCaptureActor(Target target) { this.target = target; }
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public override Activity Tick(Actor self)
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{
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if (target.Type != TargetType.Actor)
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return NextActivity;
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var capturable = target.Actor.Trait<ExternalCapturable>();
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if (IsCanceled || !self.IsInWorld || self.IsDead() || !target.IsValidFor(self))
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{
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if (capturable.CaptureInProgress)
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capturable.EndCapture();
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return NextActivity;
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}
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var mobile = self.Trait<Mobile>();
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var nearest = target.Actor.OccupiesSpace.NearestCellTo(mobile.toCell);
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if ((nearest - mobile.toCell).LengthSquared > 2)
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return Util.SequenceActivities(new MoveAdjacentTo(target), this);
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if (!capturable.CaptureInProgress)
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capturable.BeginCapture(self);
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else
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{
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if (capturable.Captor != self) return NextActivity;
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if (capturable.CaptureProgressTime % 25 == 0)
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{
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self.World.Add(new FlashTarget(target.Actor, self.Owner));
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self.World.Add(new FlashTarget(self));
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}
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if (capturable.CaptureProgressTime == capturable.Info.CaptureCompleteTime * 25)
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{
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var capturesInfo = self.Info.Traits.Get<ExternalCapturesInfo>();
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self.World.AddFrameEndTask(w =>
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{
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var oldOwner = target.Actor.Owner;
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target.Actor.ChangeOwner(self.Owner);
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foreach (var t in target.Actor.TraitsImplementing<INotifyCapture>())
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t.OnCapture(target.Actor, self, oldOwner, self.Owner);
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capturable.EndCapture();
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if (capturesInfo != null && capturesInfo.ConsumeActor)
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self.Destroy();
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});
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}
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}
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return this;
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}
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}
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}
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@@ -1,69 +0,0 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
|
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System.Linq;
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using OpenRA.Mods.RA.Buildings;
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using OpenRA.Mods.RA.Move;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA.Activities
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{
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class LegacyCaptureActor : Activity
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{
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Target target;
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public LegacyCaptureActor(Target target) { this.target = target; }
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public override Activity Tick(Actor self)
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{
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if (IsCanceled || !target.IsValidFor(self))
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return NextActivity;
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if (target.Type != TargetType.Actor)
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return NextActivity;
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var actor = target.Actor;
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var b = actor.TraitOrDefault<Building>();
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if (b != null && b.Locked)
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return NextActivity;
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var capturesInfo = self.Info.Traits.Get<LegacyCapturesInfo>();
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var capturableInfo = actor.Info.Traits.Get<LegacyCapturableInfo>();
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var health = actor.Trait<Health>();
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self.World.AddFrameEndTask(w =>
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{
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var lowEnoughHealth = health.HP <= capturableInfo.CaptureThreshold * health.MaxHP;
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if (!capturesInfo.Sabotage || lowEnoughHealth || actor.Owner.NonCombatant)
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{
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var oldOwner = actor.Owner;
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actor.ChangeOwner(self.Owner);
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foreach (var t in actor.TraitsImplementing<INotifyCapture>())
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t.OnCapture(actor, self, oldOwner, self.Owner);
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if (b != null && b.Locked)
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b.Unlock();
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}
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else
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{
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var damage = (int)(health.MaxHP * capturesInfo.SabotageHPRemoval);
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actor.InflictDamage(self, damage, null);
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}
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self.Destroy();
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});
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return this;
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}
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}
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}
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@@ -1,6 +1,6 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
|
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* available to you under the terms of the GNU General Public License
|
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* as published by the Free Software Foundation. For more information,
|
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@@ -8,25 +8,22 @@
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*/
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#endregion
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using System;
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using System.Linq;
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using OpenRA.Effects;
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using OpenRA.FileFormats;
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using OpenRA.Traits;
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using OpenRA.Mods.RA.Buildings;
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using OpenRA.FileFormats;
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namespace OpenRA.Mods.RA
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{
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[Desc("This actor can be captured by a unit with Captures: trait.")]
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public class CapturableInfo : ITraitInfo
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class CapturableInfo : TraitInfo<Capturable>
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{
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[Desc("Type of actor (the Captures: trait defines what Types it can capture).")]
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public readonly string Type = "building";
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public readonly bool AllowAllies = false;
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public readonly bool AllowNeutral = true;
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public readonly bool AllowEnemies = true;
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[Desc("Seconds it takes to change the owner.", "You might want to add a CapturableBar: trait, too.")]
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public readonly int CaptureCompleteTime = 15;
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[Desc("Health percentage the target must be at (or below) before it can be captured.")]
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public readonly float CaptureThreshold = 0.5f;
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public bool CanBeTargetedBy(Actor captor, Player owner)
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{
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@@ -49,51 +46,7 @@ namespace OpenRA.Mods.RA
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return true;
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}
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public object Create(ActorInitializer init) { return new Capturable(init.self, this); }
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}
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public class Capturable : ITick
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{
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[Sync] public int CaptureProgressTime = 0;
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[Sync] public Actor Captor;
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private Actor self;
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public CapturableInfo Info;
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public bool CaptureInProgress { get { return Captor != null; } }
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public Capturable(Actor self, CapturableInfo info)
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{
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this.self = self;
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Info = info;
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}
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public void BeginCapture(Actor captor)
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{
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var building = self.TraitOrDefault<Building>();
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if (building != null)
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building.Lock();
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Captor = captor;
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}
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public void EndCapture()
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{
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var building = self.TraitOrDefault<Building>();
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if (building != null)
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building.Unlock();
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Captor = null;
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}
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public void Tick(Actor self)
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{
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if (Captor != null && (!Captor.IsInWorld || Captor.IsDead()))
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EndCapture();
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if (!CaptureInProgress)
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CaptureProgressTime = 0;
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else
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CaptureProgressTime++;
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}
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}
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class Capturable { }
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}
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@@ -1,6 +1,6 @@
|
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#region Copyright & License Information
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2012 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -25,8 +25,10 @@ namespace OpenRA.Mods.RA
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{
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[Desc("Types of actors that it can capture, as long as the type also exists in the Capturable Type: trait.")]
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public readonly string[] CaptureTypes = { "building" };
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[Desc("Destroy the unit after capturing.")]
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public readonly bool ConsumeActor = false;
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[Desc("Unit will do damage to the actor instead of capturing it. Unit is destroyed when sabotaging.")]
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public readonly bool Sabotage = true;
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[Desc("Only used if Sabotage=true. Sabotage damage expressed as a percentage of enemy health removed.")]
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public readonly float SabotageHPRemoval = 0.5f;
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public object Create(ActorInitializer init) { return new Captures(init.self, this); }
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}
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@@ -44,7 +46,7 @@ namespace OpenRA.Mods.RA
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{
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get
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{
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yield return new CaptureOrderTargeter();
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yield return new CaptureOrderTargeter(Info.Sabotage);
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}
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}
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@@ -59,40 +61,14 @@ namespace OpenRA.Mods.RA
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return new Order(order.OrderID, self, queued) { TargetActor = target.Actor };
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}
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bool IsValidOrder(Actor self, Order order)
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{
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// Not targeting an actor
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if (order.ExtraData == 0 && order.TargetActor == null)
|
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return false;
|
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|
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if (order.ExtraData != 0)
|
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{
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// Targeted an actor under the fog
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var frozenLayer = self.Owner.PlayerActor.TraitOrDefault<FrozenActorLayer>();
|
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if (frozenLayer == null)
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return false;
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var frozen = frozenLayer.FromID(order.ExtraData);
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if (frozen == null)
|
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return false;
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var ci = frozen.Info.Traits.GetOrDefault<CapturableInfo>();
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return ci != null && ci.CanBeTargetedBy(self, frozen.Owner);
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}
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|
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var c = order.TargetActor.TraitOrDefault<Capturable>();
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return c != null && !c.CaptureInProgress && c.Info.CanBeTargetedBy(self, order.TargetActor.Owner);
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}
|
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|
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public string VoicePhraseForOrder(Actor self, Order order)
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{
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return order.OrderString == "CaptureActor" && IsValidOrder(self, order)
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? "Attack" : null;
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return order.OrderString == "CaptureActor" ? "Attack" : null;
|
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}
|
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public void ResolveOrder(Actor self, Order order)
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{
|
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if (order.OrderString != "CaptureActor" || !IsValidOrder(self, order))
|
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if (order.OrderString != "CaptureActor")
|
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return;
|
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|
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var target = self.ResolveFrozenActorOrder(order, Color.Red);
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@@ -103,30 +79,53 @@ namespace OpenRA.Mods.RA
|
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self.CancelActivity();
|
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|
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self.SetTargetLine(target, Color.Red);
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self.QueueActivity(new CaptureActor(target));
|
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}
|
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}
|
||||
|
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class CaptureOrderTargeter : UnitOrderTargeter
|
||||
{
|
||||
public CaptureOrderTargeter() : base("CaptureActor", 6, "enter", true, true) { }
|
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|
||||
public override bool CanTargetActor(Actor self, Actor target, TargetModifiers modifiers, ref string cursor)
|
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{
|
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var c = target.TraitOrDefault<Capturable>();
|
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|
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var canTargetActor = c != null && !c.CaptureInProgress && c.Info.CanBeTargetedBy(self, target.Owner);
|
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cursor = canTargetActor ? "ability" : "move-blocked";
|
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return canTargetActor;
|
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self.QueueActivity(new Enter(target.Actor, new CaptureActor(target)));
|
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}
|
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|
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public override bool CanTargetFrozenActor(Actor self, FrozenActor target, TargetModifiers modifiers, ref string cursor)
|
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class CaptureOrderTargeter : UnitOrderTargeter
|
||||
{
|
||||
var c = target.Info.Traits.GetOrDefault<CapturableInfo>();
|
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readonly bool sabotage;
|
||||
|
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var canTargetActor = c != null && c.CanBeTargetedBy(self, target.Owner);
|
||||
cursor = canTargetActor ? "ability" : "move-blocked";
|
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return canTargetActor;
|
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public CaptureOrderTargeter(bool sabotage)
|
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: base("CaptureActor", 6, "enter", true, true)
|
||||
{
|
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this.sabotage = sabotage;
|
||||
}
|
||||
|
||||
public override bool CanTargetActor(Actor self, Actor target, TargetModifiers modifiers, ref string cursor)
|
||||
{
|
||||
var c = target.Info.Traits.GetOrDefault<CapturableInfo>();
|
||||
if (c == null || !c.CanBeTargetedBy(self, target.Owner))
|
||||
{
|
||||
cursor = "enter-blocked";
|
||||
return false;
|
||||
}
|
||||
|
||||
var health = target.Trait<Health>();
|
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var lowEnoughHealth = health.HP <= c.CaptureThreshold * health.MaxHP;
|
||||
|
||||
cursor = !sabotage || lowEnoughHealth || target.Owner.NonCombatant
|
||||
? "capture" : "enter";
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool CanTargetFrozenActor(Actor self, FrozenActor target, TargetModifiers modifiers, ref string cursor)
|
||||
{
|
||||
var c = target.Info.Traits.GetOrDefault<CapturableInfo>();
|
||||
if (c == null || !c.CanBeTargetedBy(self, target.Owner))
|
||||
{
|
||||
cursor = "enter-blocked";
|
||||
return false;
|
||||
}
|
||||
|
||||
var health = target.Info.Traits.GetOrDefault<HealthInfo>();
|
||||
var lowEnoughHealth = target.HP <= c.CaptureThreshold * health.HP;
|
||||
|
||||
cursor = !sabotage || lowEnoughHealth || target.Owner.NonCombatant
|
||||
? "capture" : "enter";
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
99
OpenRA.Mods.RA/ExternalCapturable.cs
Normal file
99
OpenRA.Mods.RA/ExternalCapturable.cs
Normal file
@@ -0,0 +1,99 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using OpenRA.Effects;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.Traits;
|
||||
using OpenRA.Mods.RA.Buildings;
|
||||
|
||||
namespace OpenRA.Mods.RA
|
||||
{
|
||||
[Desc("This actor can be captured by a unit with ExternalCaptures: trait.")]
|
||||
public class ExternalCapturableInfo : ITraitInfo
|
||||
{
|
||||
[Desc("Type of actor (the ExternalCaptures: trait defines what Types it can capture).")]
|
||||
public readonly string Type = "building";
|
||||
public readonly bool AllowAllies = false;
|
||||
public readonly bool AllowNeutral = true;
|
||||
public readonly bool AllowEnemies = true;
|
||||
[Desc("Seconds it takes to change the owner.", "You might want to add a ExternalCapturableBar: trait, too.")]
|
||||
public readonly int CaptureCompleteTime = 15;
|
||||
|
||||
public bool CanBeTargetedBy(Actor captor, Player owner)
|
||||
{
|
||||
var c = captor.TraitOrDefault<ExternalCaptures>();
|
||||
if (c == null)
|
||||
return false;
|
||||
|
||||
var playerRelationship = owner.Stances[captor.Owner];
|
||||
if (playerRelationship == Stance.Ally && !AllowAllies)
|
||||
return false;
|
||||
|
||||
if (playerRelationship == Stance.Enemy && !AllowEnemies)
|
||||
return false;
|
||||
|
||||
if (playerRelationship == Stance.Neutral && !AllowNeutral)
|
||||
return false;
|
||||
|
||||
if (!c.Info.CaptureTypes.Contains(Type))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public object Create(ActorInitializer init) { return new ExternalCapturable(init.self, this); }
|
||||
}
|
||||
|
||||
public class ExternalCapturable : ITick
|
||||
{
|
||||
[Sync] public int CaptureProgressTime = 0;
|
||||
[Sync] public Actor Captor;
|
||||
private Actor self;
|
||||
public ExternalCapturableInfo Info;
|
||||
public bool CaptureInProgress { get { return Captor != null; } }
|
||||
|
||||
public ExternalCapturable(Actor self, ExternalCapturableInfo info)
|
||||
{
|
||||
this.self = self;
|
||||
Info = info;
|
||||
}
|
||||
|
||||
public void BeginCapture(Actor captor)
|
||||
{
|
||||
var building = self.TraitOrDefault<Building>();
|
||||
if (building != null)
|
||||
building.Lock();
|
||||
|
||||
Captor = captor;
|
||||
}
|
||||
|
||||
public void EndCapture()
|
||||
{
|
||||
var building = self.TraitOrDefault<Building>();
|
||||
if (building != null)
|
||||
building.Unlock();
|
||||
|
||||
Captor = null;
|
||||
}
|
||||
|
||||
public void Tick(Actor self)
|
||||
{
|
||||
if (Captor != null && (!Captor.IsInWorld || Captor.IsDead()))
|
||||
EndCapture();
|
||||
|
||||
if (!CaptureInProgress)
|
||||
CaptureProgressTime = 0;
|
||||
else
|
||||
CaptureProgressTime++;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -15,19 +15,19 @@ using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.RA
|
||||
{
|
||||
[Desc("Visualize the remaining CaptureCompleteTime from Capturable: trait.")]
|
||||
class CapturableBarInfo : ITraitInfo, Requires<CapturableInfo>
|
||||
[Desc("Visualize the remaining CaptureCompleteTime from ExternalCapturable: trait.")]
|
||||
class ExternalCapturableBarInfo : ITraitInfo, Requires<ExternalCapturableInfo>
|
||||
{
|
||||
public object Create(ActorInitializer init) { return new CapturableBar(init.self); }
|
||||
public object Create(ActorInitializer init) { return new ExternalCapturableBar(init.self); }
|
||||
}
|
||||
|
||||
class CapturableBar : ISelectionBar
|
||||
class ExternalCapturableBar : ISelectionBar
|
||||
{
|
||||
Capturable cap;
|
||||
ExternalCapturable cap;
|
||||
|
||||
public CapturableBar(Actor self)
|
||||
public ExternalCapturableBar(Actor self)
|
||||
{
|
||||
this.cap = self.Trait<Capturable>();
|
||||
this.cap = self.Trait<ExternalCapturable>();
|
||||
}
|
||||
|
||||
public float GetValue()
|
||||
132
OpenRA.Mods.RA/ExternalCaptures.cs
Normal file
132
OpenRA.Mods.RA/ExternalCaptures.cs
Normal file
@@ -0,0 +1,132 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2012 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.Mods.RA.Activities;
|
||||
using OpenRA.Mods.RA.Buildings;
|
||||
using OpenRA.Mods.RA.Orders;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.RA
|
||||
{
|
||||
[Desc("This actor can capture other actors which have the ExternalCapturable: trait.")]
|
||||
class ExternalCapturesInfo : ITraitInfo
|
||||
{
|
||||
[Desc("Types of actors that it can capture, as long as the type also exists in the ExternalCapturable Type: trait.")]
|
||||
public readonly string[] CaptureTypes = { "building" };
|
||||
[Desc("Destroy the unit after capturing.")]
|
||||
public readonly bool ConsumeActor = false;
|
||||
|
||||
public object Create(ActorInitializer init) { return new ExternalCaptures(init.self, this); }
|
||||
}
|
||||
|
||||
class ExternalCaptures : IIssueOrder, IResolveOrder, IOrderVoice
|
||||
{
|
||||
public readonly ExternalCapturesInfo Info;
|
||||
|
||||
public ExternalCaptures(Actor self, ExternalCapturesInfo info)
|
||||
{
|
||||
Info = info;
|
||||
}
|
||||
|
||||
public IEnumerable<IOrderTargeter> Orders
|
||||
{
|
||||
get
|
||||
{
|
||||
yield return new ExternalCaptureOrderTargeter();
|
||||
}
|
||||
}
|
||||
|
||||
public Order IssueOrder(Actor self, IOrderTargeter order, Target target, bool queued)
|
||||
{
|
||||
if (order.OrderID != "ExternalCaptureActor")
|
||||
return null;
|
||||
|
||||
if (target.Type == TargetType.FrozenActor)
|
||||
return new Order(order.OrderID, self, queued) { ExtraData = target.FrozenActor.ID };
|
||||
|
||||
return new Order(order.OrderID, self, queued) { TargetActor = target.Actor };
|
||||
}
|
||||
|
||||
bool IsValidOrder(Actor self, Order order)
|
||||
{
|
||||
// Not targeting an actor
|
||||
if (order.ExtraData == 0 && order.TargetActor == null)
|
||||
return false;
|
||||
|
||||
if (order.ExtraData != 0)
|
||||
{
|
||||
// Targeted an actor under the fog
|
||||
var frozenLayer = self.Owner.PlayerActor.TraitOrDefault<FrozenActorLayer>();
|
||||
if (frozenLayer == null)
|
||||
return false;
|
||||
|
||||
var frozen = frozenLayer.FromID(order.ExtraData);
|
||||
if (frozen == null)
|
||||
return false;
|
||||
|
||||
var ci = frozen.Info.Traits.GetOrDefault<ExternalCapturableInfo>();
|
||||
return ci != null && ci.CanBeTargetedBy(self, frozen.Owner);
|
||||
}
|
||||
|
||||
var c = order.TargetActor.TraitOrDefault<ExternalCapturable>();
|
||||
return c != null && !c.CaptureInProgress && c.Info.CanBeTargetedBy(self, order.TargetActor.Owner);
|
||||
}
|
||||
|
||||
public string VoicePhraseForOrder(Actor self, Order order)
|
||||
{
|
||||
return order.OrderString == "ExternalCaptureActor" && IsValidOrder(self, order)
|
||||
? "Attack" : null;
|
||||
}
|
||||
|
||||
public void ResolveOrder(Actor self, Order order)
|
||||
{
|
||||
if (order.OrderString != "ExternalCaptureActor" || !IsValidOrder(self, order))
|
||||
return;
|
||||
|
||||
var target = self.ResolveFrozenActorOrder(order, Color.Red);
|
||||
if (target.Type != TargetType.Actor)
|
||||
return;
|
||||
|
||||
if (!order.Queued)
|
||||
self.CancelActivity();
|
||||
|
||||
self.SetTargetLine(target, Color.Red);
|
||||
self.QueueActivity(new ExternalCaptureActor(target));
|
||||
}
|
||||
}
|
||||
|
||||
class ExternalCaptureOrderTargeter : UnitOrderTargeter
|
||||
{
|
||||
public ExternalCaptureOrderTargeter() : base("ExternalCaptureActor", 6, "enter", true, true) { }
|
||||
|
||||
public override bool CanTargetActor(Actor self, Actor target, TargetModifiers modifiers, ref string cursor)
|
||||
{
|
||||
var c = target.TraitOrDefault<ExternalCapturable>();
|
||||
|
||||
var canTargetActor = c != null && !c.CaptureInProgress && c.Info.CanBeTargetedBy(self, target.Owner);
|
||||
cursor = canTargetActor ? "ability" : "move-blocked";
|
||||
return canTargetActor;
|
||||
}
|
||||
|
||||
public override bool CanTargetFrozenActor(Actor self, FrozenActor target, TargetModifiers modifiers, ref string cursor)
|
||||
{
|
||||
var c = target.Info.Traits.GetOrDefault<ExternalCapturableInfo>();
|
||||
|
||||
var canTargetActor = c != null && c.CanBeTargetedBy(self, target.Owner);
|
||||
cursor = canTargetActor ? "ability" : "move-blocked";
|
||||
return canTargetActor;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,52 +0,0 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System.Linq;
|
||||
using OpenRA.Traits;
|
||||
using OpenRA.FileFormats;
|
||||
|
||||
namespace OpenRA.Mods.RA
|
||||
{
|
||||
[Desc("This actor can be captured by a unit with LegacyCaptures: trait.")]
|
||||
class LegacyCapturableInfo : TraitInfo<LegacyCapturable>
|
||||
{
|
||||
[Desc("Type of actor (the LegacyCaptures: trait defines what Types it can capture).")]
|
||||
public readonly string Type = "building";
|
||||
public readonly bool AllowAllies = false;
|
||||
public readonly bool AllowNeutral = true;
|
||||
public readonly bool AllowEnemies = true;
|
||||
[Desc("Health percentage the target must be at (or below) before it can be captured.")]
|
||||
public readonly float CaptureThreshold = 0.5f;
|
||||
|
||||
public bool CanBeTargetedBy(Actor captor, Player owner)
|
||||
{
|
||||
var c = captor.TraitOrDefault<LegacyCaptures>();
|
||||
if (c == null)
|
||||
return false;
|
||||
|
||||
var playerRelationship = owner.Stances[captor.Owner];
|
||||
if (playerRelationship == Stance.Ally && !AllowAllies)
|
||||
return false;
|
||||
|
||||
if (playerRelationship == Stance.Enemy && !AllowEnemies)
|
||||
return false;
|
||||
|
||||
if (playerRelationship == Stance.Neutral && !AllowNeutral)
|
||||
return false;
|
||||
|
||||
if (!c.Info.CaptureTypes.Contains(Type))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
class LegacyCapturable { }
|
||||
}
|
||||
@@ -1,131 +0,0 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.Mods.RA.Activities;
|
||||
using OpenRA.Mods.RA.Buildings;
|
||||
using OpenRA.Mods.RA.Orders;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.RA
|
||||
{
|
||||
[Desc("This actor can capture other actors which have the LegacyCapturable: trait.")]
|
||||
class LegacyCapturesInfo : ITraitInfo
|
||||
{
|
||||
[Desc("Types of actors that it can capture, as long as the type also exists in the LegacyCapturable Type: trait.")]
|
||||
public readonly string[] CaptureTypes = { "building" };
|
||||
[Desc("Unit will do damage to the actor instead of capturing it. Unit is destroyed when sabotaging.")]
|
||||
public readonly bool Sabotage = true;
|
||||
[Desc("Only used if Sabotage=true. Sabotage damage expressed as a percentage of enemy health removed.")]
|
||||
public readonly float SabotageHPRemoval = 0.5f;
|
||||
|
||||
public object Create(ActorInitializer init) { return new LegacyCaptures(init.self, this); }
|
||||
}
|
||||
|
||||
class LegacyCaptures : IIssueOrder, IResolveOrder, IOrderVoice
|
||||
{
|
||||
public readonly LegacyCapturesInfo Info;
|
||||
|
||||
public LegacyCaptures(Actor self, LegacyCapturesInfo info)
|
||||
{
|
||||
Info = info;
|
||||
}
|
||||
|
||||
public IEnumerable<IOrderTargeter> Orders
|
||||
{
|
||||
get
|
||||
{
|
||||
yield return new LegacyCaptureOrderTargeter(Info.Sabotage);
|
||||
}
|
||||
}
|
||||
|
||||
public Order IssueOrder(Actor self, IOrderTargeter order, Target target, bool queued)
|
||||
{
|
||||
if (order.OrderID != "LegacyCaptureActor")
|
||||
return null;
|
||||
|
||||
if (target.Type == TargetType.FrozenActor)
|
||||
return new Order(order.OrderID, self, queued) { ExtraData = target.FrozenActor.ID };
|
||||
|
||||
return new Order(order.OrderID, self, queued) { TargetActor = target.Actor };
|
||||
}
|
||||
|
||||
public string VoicePhraseForOrder(Actor self, Order order)
|
||||
{
|
||||
return order.OrderString == "LegacyCaptureActor" ? "Attack" : null;
|
||||
}
|
||||
|
||||
public void ResolveOrder(Actor self, Order order)
|
||||
{
|
||||
if (order.OrderString != "LegacyCaptureActor")
|
||||
return;
|
||||
|
||||
var target = self.ResolveFrozenActorOrder(order, Color.Red);
|
||||
if (target.Type != TargetType.Actor)
|
||||
return;
|
||||
|
||||
if (!order.Queued)
|
||||
self.CancelActivity();
|
||||
|
||||
self.SetTargetLine(target, Color.Red);
|
||||
self.QueueActivity(new Enter(target.Actor, new LegacyCaptureActor(target)));
|
||||
}
|
||||
|
||||
class LegacyCaptureOrderTargeter : UnitOrderTargeter
|
||||
{
|
||||
readonly bool sabotage;
|
||||
|
||||
public LegacyCaptureOrderTargeter(bool sabotage)
|
||||
: base("LegacyCaptureActor", 6, "enter", true, true)
|
||||
{
|
||||
this.sabotage = sabotage;
|
||||
}
|
||||
|
||||
public override bool CanTargetActor(Actor self, Actor target, TargetModifiers modifiers, ref string cursor)
|
||||
{
|
||||
var c = target.Info.Traits.GetOrDefault<LegacyCapturableInfo>();
|
||||
if (c == null || !c.CanBeTargetedBy(self, target.Owner))
|
||||
{
|
||||
cursor = "enter-blocked";
|
||||
return false;
|
||||
}
|
||||
|
||||
var health = target.Trait<Health>();
|
||||
var lowEnoughHealth = health.HP <= c.CaptureThreshold * health.MaxHP;
|
||||
|
||||
cursor = !sabotage || lowEnoughHealth || target.Owner.NonCombatant
|
||||
? "capture" : "enter";
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool CanTargetFrozenActor(Actor self, FrozenActor target, TargetModifiers modifiers, ref string cursor)
|
||||
{
|
||||
var c = target.Info.Traits.GetOrDefault<LegacyCapturableInfo>();
|
||||
if (c == null || !c.CanBeTargetedBy(self, target.Owner))
|
||||
{
|
||||
cursor = "enter-blocked";
|
||||
return false;
|
||||
}
|
||||
|
||||
var health = target.Info.Traits.GetOrDefault<HealthInfo>();
|
||||
var lowEnoughHealth = target.HP <= c.CaptureThreshold * health.HP;
|
||||
|
||||
cursor = !sabotage || lowEnoughHealth || target.Owner.NonCombatant
|
||||
? "capture" : "enter";
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -80,14 +80,14 @@
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Activities\LegacyCaptureActor.cs" />
|
||||
<Compile Include="Activities\CaptureActor.cs" />
|
||||
<Compile Include="AI\AttackOrFleeFuzzy.cs" />
|
||||
<Compile Include="AI\BaseBuilder.cs" />
|
||||
<Compile Include="AI\HackyAI.cs" />
|
||||
<Compile Include="AcceptsSupplies.cs" />
|
||||
<Compile Include="Activities\Attack.cs" />
|
||||
<Compile Include="Activities\CallFunc.cs" />
|
||||
<Compile Include="Activities\CaptureActor.cs" />
|
||||
<Compile Include="Activities\ExternalCaptureActor.cs" />
|
||||
<Compile Include="Activities\DeliverResources.cs" />
|
||||
<Compile Include="Activities\Demolish.cs" />
|
||||
<Compile Include="Activities\DonateSupplies.cs" />
|
||||
@@ -174,10 +174,10 @@
|
||||
<Compile Include="Buildings\Wall.cs" />
|
||||
<Compile Include="Burns.cs" />
|
||||
<Compile Include="C4Demolition.cs" />
|
||||
<Compile Include="ExternalCapturable.cs" />
|
||||
<Compile Include="ExternalCapturableBar.cs" />
|
||||
<Compile Include="Capturable.cs" />
|
||||
<Compile Include="CapturableBar.cs" />
|
||||
<Compile Include="LegacyCapturable.cs" />
|
||||
<Compile Include="Captures.cs" />
|
||||
<Compile Include="ExternalCaptures.cs" />
|
||||
<Compile Include="Cargo.cs" />
|
||||
<Compile Include="CarpetBomb.cs" />
|
||||
<Compile Include="CashTrickler.cs" />
|
||||
@@ -244,7 +244,7 @@
|
||||
<Compile Include="IronCurtainable.cs" />
|
||||
<Compile Include="JamsMissiles.cs" />
|
||||
<Compile Include="LeavesHusk.cs" />
|
||||
<Compile Include="LegacyCaptures.cs" />
|
||||
<Compile Include="Captures.cs" />
|
||||
<Compile Include="LightPaletteRotator.cs" />
|
||||
<Compile Include="LimitedAmmo.cs" />
|
||||
<Compile Include="Lint\CheckActorReferences.cs" />
|
||||
@@ -529,7 +529,5 @@ cd "$(SolutionDir)thirdparty/"
|
||||
copy "FuzzyLogicLibrary.dll" "$(SolutionDir)"
|
||||
cd "$(SolutionDir)"</PostBuildEvent>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Folder Include="AI\States\" />
|
||||
</ItemGroup>
|
||||
<ItemGroup />
|
||||
</Project>
|
||||
|
||||
@@ -328,7 +328,7 @@
|
||||
RelativeToTopLeft: yes
|
||||
ShakeOnDeath:
|
||||
Sellable:
|
||||
LegacyCapturable:
|
||||
Capturable:
|
||||
CombatDebugOverlay:
|
||||
Guardable:
|
||||
Range: 3
|
||||
@@ -351,7 +351,7 @@
|
||||
RenderBuilding:
|
||||
WithBuildingExplosion:
|
||||
-RepairableBuilding:
|
||||
-LegacyCapturable:
|
||||
-Capturable:
|
||||
-Sellable:
|
||||
Tooltip:
|
||||
Name: Civilian Building
|
||||
@@ -374,7 +374,7 @@
|
||||
|
||||
^TechBuilding:
|
||||
Inherits: ^CivBuilding
|
||||
LegacyCapturable:
|
||||
Capturable:
|
||||
RepairableBuilding:
|
||||
EngineerRepairable:
|
||||
RevealsShroud:
|
||||
|
||||
@@ -166,7 +166,7 @@ E6:
|
||||
PipType: Yellow
|
||||
EngineerRepair:
|
||||
RepairsBridges:
|
||||
LegacyCaptures:
|
||||
Captures:
|
||||
CaptureTypes: building, husk
|
||||
-AutoTarget:
|
||||
AttackMove:
|
||||
|
||||
@@ -208,8 +208,8 @@
|
||||
SellSounds: BUILD1.WAV
|
||||
Adjacent: 3
|
||||
GivesBuildableArea:
|
||||
Capturable:
|
||||
CapturableBar:
|
||||
ExternalCapturable:
|
||||
ExternalCapturableBar:
|
||||
SoundOnDamageTransition:
|
||||
DamagedSound: EXPLSML1.WAV
|
||||
DestroyedSound: EXPLHG1.WAV
|
||||
|
||||
@@ -47,7 +47,7 @@ ENGINEER:
|
||||
Passenger:
|
||||
PipType: Yellow
|
||||
EngineerRepair:
|
||||
Captures:
|
||||
ExternalCaptures:
|
||||
-AutoTarget:
|
||||
AttackMove:
|
||||
JustMove: true
|
||||
|
||||
@@ -640,8 +640,8 @@ SIETCH:
|
||||
Range: 10
|
||||
-GivesBuildableArea:
|
||||
-Sellable:
|
||||
-Capturable:
|
||||
-CapturableBar:
|
||||
-ExternalCapturable:
|
||||
-ExternalCapturableBar:
|
||||
|
||||
STARPORTC:
|
||||
Inherits: ^STARPORT
|
||||
|
||||
@@ -529,8 +529,8 @@ Rules:
|
||||
Bib:
|
||||
RevealsShroud:
|
||||
Range: 3
|
||||
Capturable:
|
||||
CapturableBar:
|
||||
ExternalCapturable:
|
||||
ExternalCapturableBar:
|
||||
EngineerRepairable:
|
||||
-MustBeDestroyed:
|
||||
CashTrickler:
|
||||
|
||||
@@ -2606,8 +2606,8 @@ Rules:
|
||||
HP: 2000
|
||||
Armor:
|
||||
Heavy:
|
||||
Capturable:
|
||||
CapturableBar:
|
||||
ExternalCapturable:
|
||||
ExternalCapturableBar:
|
||||
CashTrickler:
|
||||
Period: 750
|
||||
Amount: 333
|
||||
|
||||
@@ -2940,7 +2940,7 @@ Rules:
|
||||
HP: 1500
|
||||
Armor:
|
||||
Heavy:
|
||||
Capturable:
|
||||
ExternalCapturable:
|
||||
CashTrickler:
|
||||
Period: 250
|
||||
Amount: 50
|
||||
|
||||
@@ -2157,8 +2157,8 @@ Rules:
|
||||
HP: 2000
|
||||
Armor:
|
||||
Heavy:
|
||||
Capturable:
|
||||
CapturableBar:
|
||||
ExternalCapturable:
|
||||
ExternalCapturableBar:
|
||||
CashTrickler:
|
||||
Period: 750
|
||||
Amount: 333
|
||||
|
||||
@@ -2588,7 +2588,7 @@ Rules:
|
||||
HP: 2000
|
||||
Armor:
|
||||
Heavy:
|
||||
Capturable:
|
||||
ExternalCapturable:
|
||||
CashTrickler:
|
||||
Period: 750
|
||||
Amount: 333
|
||||
|
||||
@@ -79,8 +79,8 @@ HOSP:
|
||||
Dimensions: 2,2
|
||||
Health:
|
||||
HP: 1000
|
||||
Capturable:
|
||||
CapturableBar:
|
||||
ExternalCapturable:
|
||||
ExternalCapturableBar:
|
||||
EngineerRepairable:
|
||||
SelfHealingTech:
|
||||
Type: InfantryHealing
|
||||
@@ -101,7 +101,7 @@ V01:
|
||||
TransformOnCapture:
|
||||
IntoActor: v01.sniper
|
||||
SkipMakeAnims: true
|
||||
LegacyCapturable:
|
||||
Capturable:
|
||||
Type: CivilianBuilding
|
||||
CaptureThreshold: 1
|
||||
EditorTilesetFilter:
|
||||
@@ -129,7 +129,7 @@ V01.SNIPER:
|
||||
OnExit: v01
|
||||
SkipMakeAnims: true
|
||||
BecomeNeutral: true
|
||||
-LegacyCapturable:
|
||||
-Capturable:
|
||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
|
||||
|
||||
@@ -320,8 +320,8 @@ OILB:
|
||||
HP: 1000
|
||||
RevealsShroud:
|
||||
Range: 3
|
||||
Capturable:
|
||||
CapturableBar:
|
||||
ExternalCapturable:
|
||||
ExternalCapturableBar:
|
||||
EngineerRepairable:
|
||||
-MustBeDestroyed:
|
||||
CashTrickler:
|
||||
|
||||
@@ -222,8 +222,8 @@
|
||||
TerrainTypes: Clear,Road
|
||||
RequiresBaseProvider: True
|
||||
GivesBuildableArea:
|
||||
Capturable:
|
||||
CapturableBar:
|
||||
ExternalCapturable:
|
||||
ExternalCapturableBar:
|
||||
SoundOnDamageTransition:
|
||||
DamagedSound: kaboom1.aud
|
||||
DestroyedSound: kaboom22.aud
|
||||
@@ -303,8 +303,8 @@
|
||||
-AcceptsSupplies:
|
||||
-GivesBuildableArea:
|
||||
-Sellable:
|
||||
-Capturable:
|
||||
-CapturableBar:
|
||||
-ExternalCapturable:
|
||||
-ExternalCapturableBar:
|
||||
FrozenUnderFog:
|
||||
StartsRevealed: true
|
||||
-GpsDot:
|
||||
|
||||
@@ -172,7 +172,7 @@ E6:
|
||||
PipType: Yellow
|
||||
EngineerRepair:
|
||||
RepairsBridges:
|
||||
Captures:
|
||||
ExternalCaptures:
|
||||
TakeCover:
|
||||
-AutoTarget:
|
||||
AttackMove:
|
||||
@@ -489,7 +489,7 @@ SNIPER:
|
||||
CloakSound:
|
||||
UncloakSound:
|
||||
UncloakOnMove: yes
|
||||
LegacyCaptures:
|
||||
Captures:
|
||||
CaptureTypes: CivilianBuilding
|
||||
Sabotage: no
|
||||
SabotageHPRemoval: 0
|
||||
|
||||
@@ -11,7 +11,6 @@
|
||||
TerrainTypes: Clear,Road
|
||||
GivesBuildableArea:
|
||||
Capturable:
|
||||
CapturableBar:
|
||||
SoundOnDamageTransition:
|
||||
DamagedSound: #TODO
|
||||
DestroyedSound: #TODO
|
||||
|
||||
@@ -163,7 +163,7 @@ ENGINEER:
|
||||
PipType: Yellow
|
||||
EngineerRepair:
|
||||
RepairsBridges:
|
||||
LegacyCaptures:
|
||||
Captures:
|
||||
CaptureTypes: building
|
||||
-AutoTarget:
|
||||
AttackMove:
|
||||
|
||||
Reference in New Issue
Block a user