Move Render*Circle, ThrowsParticle and ParatroopersPower to appropriate locations
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90
OpenRA.Mods.RA/Traits/Render/RenderJammerCircle.cs
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90
OpenRA.Mods.RA/Traits/Render/RenderJammerCircle.cs
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#region Copyright & License Information
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/*
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* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using System.Drawing;
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using OpenRA.Graphics;
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using OpenRA.Mods.Common.Graphics;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA.Traits
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{
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// TODO: remove all the Render*Circle duplication
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class RenderJammerCircleInfo : ITraitInfo, IPlaceBuildingDecoration
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{
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public IEnumerable<IRenderable> Render(WorldRenderer wr, World w, ActorInfo ai, WPos centerPosition)
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{
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var jamsMissiles = ai.Traits.GetOrDefault<JamsMissilesInfo>();
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if (jamsMissiles != null)
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{
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yield return new RangeCircleRenderable(
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centerPosition,
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WRange.FromCells(jamsMissiles.Range),
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0,
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Color.FromArgb(128, Color.Red),
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Color.FromArgb(96, Color.Black));
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}
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var jamsRadar = ai.Traits.GetOrDefault<JamsRadarInfo>();
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if (jamsRadar != null)
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{
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yield return new RangeCircleRenderable(
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centerPosition,
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WRange.FromCells(jamsRadar.Range),
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0,
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Color.FromArgb(128, Color.Blue),
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Color.FromArgb(96, Color.Black));
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}
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foreach (var a in w.ActorsWithTrait<RenderJammerCircle>())
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if (a.Actor.Owner == a.Actor.World.LocalPlayer)
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foreach (var r in a.Trait.RenderAfterWorld(wr))
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yield return r;
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}
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public object Create(ActorInitializer init) { return new RenderJammerCircle(init.Self); }
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}
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class RenderJammerCircle : IPostRenderSelection
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{
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Actor self;
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public RenderJammerCircle(Actor self) { this.self = self; }
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public IEnumerable<IRenderable> RenderAfterWorld(WorldRenderer wr)
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{
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if (self.Owner != self.World.LocalPlayer)
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yield break;
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var jamsMissiles = self.Info.Traits.GetOrDefault<JamsMissilesInfo>();
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if (jamsMissiles != null)
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{
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yield return new RangeCircleRenderable(
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self.CenterPosition,
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WRange.FromCells(jamsMissiles.Range),
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0,
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Color.FromArgb(128, Color.Red),
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Color.FromArgb(96, Color.Black));
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}
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var jamsRadar = self.Info.Traits.GetOrDefault<JamsRadarInfo>();
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if (jamsRadar != null)
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{
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yield return new RangeCircleRenderable(
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self.CenterPosition,
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WRange.FromCells(jamsRadar.Range),
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0,
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Color.FromArgb(128, Color.Blue),
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Color.FromArgb(96, Color.Black));
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}
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}
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}
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}
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