Load and save maps using packages.
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@@ -60,7 +60,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
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ValidateMapFormat(format);
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var tileset = GetTileset(mapSection);
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Map = new Map(Rules.TileSets[tileset], MapSize, MapSize)
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Map = new Map(modData, Rules.TileSets[tileset], MapSize, MapSize)
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{
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Title = basic.GetValue("Name", Path.GetFileNameWithoutExtension(filename)),
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Author = "Westwood Studios"
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