Load and save maps using packages.
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@@ -309,7 +309,7 @@ namespace OpenRA.Mods.D2k.UtilityCommands
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tileSet = rules.TileSets["ARRAKIS"];
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map = new Map(tileSet, mapSize.Width + 2 * MapCordonWidth, mapSize.Height + 2 * MapCordonWidth)
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map = new Map(Game.ModData, tileSet, mapSize.Width + 2 * MapCordonWidth, mapSize.Height + 2 * MapCordonWidth)
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{
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Title = Path.GetFileNameWithoutExtension(mapFile),
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Author = "Westwood Studios"
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