add a new lint check for map rule loading

This commit is contained in:
Matthias Mailänder
2014-11-01 12:39:23 +01:00
parent 961782cb21
commit 5775fa5e9f
2 changed files with 32 additions and 0 deletions

View File

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#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
public class CheckMapRules : ILintPass
{
public void Run(Action<string> emitError, Action<string> emitWarning, Map map)
{
try
{
Game.modData.RulesetCache.LoadMapRules(map);
}
catch (Exception e)
{
emitError(e.Message);
}
}
}
}