From 57d9055aeb2b4793bcbde422b086cd75ecf9773b Mon Sep 17 00:00:00 2001 From: Chris Forbes Date: Sun, 31 Jan 2010 21:14:02 +1300 Subject: [PATCH] bugfix in terrain renderer --- OpenRa.Game/Graphics/TerrainRenderer.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenRa.Game/Graphics/TerrainRenderer.cs b/OpenRa.Game/Graphics/TerrainRenderer.cs index 212dfe423f..d0adbf6ebf 100644 --- a/OpenRa.Game/Graphics/TerrainRenderer.cs +++ b/OpenRa.Game/Graphics/TerrainRenderer.cs @@ -55,7 +55,7 @@ namespace OpenRa.Graphics int indicesPerRow = map.Width * 6; int verticesPerRow = map.Width * 4; - int visibleRows = (int)(viewport.Width / 24.0f + 2); + int visibleRows = (int)(viewport.Height / 24.0f + 2); int firstRow = (int)((viewport.Location.Y) / 24.0f - map.YOffset); int lastRow = firstRow + visibleRows;