Change Color.ToAhsv to tuple syntax.

This commit is contained in:
Paul Chote
2021-04-12 18:34:33 +01:00
committed by teinarss
parent 96e333a30e
commit 57d955ec72
5 changed files with 9 additions and 13 deletions

View File

@@ -46,7 +46,7 @@ namespace OpenRA.Traits
public void LoadPlayerPalettes(WorldRenderer wr, string playerName, Color color, bool replaceExisting)
{
color.ToAhsv(out _, out var h, out var s, out _);
var (_, h, s, _) = color.ToAhsv();
var remap = new PlayerColorRemap(info.RemapIndex, h, s);
var pal = new ImmutablePalette(wr.Palette(info.BasePalette).Palette, remap);

View File

@@ -48,7 +48,7 @@ namespace OpenRA.Traits
public void LoadPalettes(WorldRenderer wr)
{
info.Color.ToAhsv(out _, out var h, out var s, out _);
var (_, h, s, _) = info.Color.ToAhsv();
var remap = new PlayerColorRemap(info.RemapIndex, h, s);
wr.AddPalette(info.Name, new ImmutablePalette(wr.Palette(info.Base).Palette, remap), info.AllowModifiers);