bot and humans hate each other, even if the host is on a team.
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@@ -37,7 +37,8 @@ namespace OpenRA
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public readonly int Index;
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public readonly bool NonCombatant = false;
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public readonly int ClientIndex;
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public readonly PlayerReference PlayerRef;
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public readonly PlayerReference PlayerRef;
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public bool IsBot;
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public ShroudRenderer Shroud;
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public World World { get; private set; }
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