Brace style fixes
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@@ -137,9 +137,7 @@ namespace OpenRA.Mods.Common.Effects
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if (ticks++ >= length || (!info.High && world.ActorMap
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.GetUnitsAt(world.Map.CellContaining(pos)).Any(a => a.HasTrait<IBlocksBullets>())))
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{
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Explode(world);
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}
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}
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public IEnumerable<IRenderable> Render(WorldRenderer wr)
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