Splits AttackMove into trait and activity.
Moves them to subfolders/namespaces accordingly.
This commit is contained in:
82
OpenRA.Mods.RA/Activities/AttackMoveActivity.cs
Normal file
82
OpenRA.Mods.RA/Activities/AttackMoveActivity.cs
Normal file
@@ -0,0 +1,82 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System.Collections.Generic;
|
||||
using OpenRA.Mods.RA.Move;
|
||||
using OpenRA.Mods.RA.Traits;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.RA.Activities
|
||||
{
|
||||
public class AttackMoveActivity : Activity
|
||||
{
|
||||
const int ScanInterval = 7;
|
||||
|
||||
int scanTicks;
|
||||
bool hasMoved;
|
||||
Activity inner;
|
||||
AutoTarget autoTarget;
|
||||
|
||||
public AttackMoveActivity(Actor self, Activity inner)
|
||||
{
|
||||
this.inner = inner;
|
||||
autoTarget = self.TraitOrDefault<AutoTarget>();
|
||||
hasMoved = false;
|
||||
}
|
||||
|
||||
public override Activity Tick(Actor self)
|
||||
{
|
||||
if (autoTarget != null)
|
||||
{
|
||||
// If the actor hasn't moved since the activity was issued
|
||||
if (!hasMoved)
|
||||
autoTarget.ResetScanTimer();
|
||||
|
||||
if (--scanTicks <= 0)
|
||||
{
|
||||
var attackActivity = autoTarget.ScanAndAttack(self);
|
||||
if (attackActivity != null)
|
||||
{
|
||||
if (!hasMoved)
|
||||
return attackActivity;
|
||||
|
||||
self.QueueActivity(false, attackActivity);
|
||||
}
|
||||
scanTicks = ScanInterval;
|
||||
}
|
||||
}
|
||||
|
||||
hasMoved = true;
|
||||
|
||||
if (inner == null)
|
||||
return NextActivity;
|
||||
|
||||
inner = Util.RunActivity(self, inner);
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
public override void Cancel(Actor self)
|
||||
{
|
||||
if (inner != null)
|
||||
inner.Cancel(self);
|
||||
|
||||
base.Cancel(self);
|
||||
}
|
||||
|
||||
public override IEnumerable<Target> GetTargets(Actor self)
|
||||
{
|
||||
if (inner != null)
|
||||
return inner.GetTargets(self);
|
||||
|
||||
return Target.None;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user