Rename Actor.Destroy/Destroyed to Dispose/Disposed.

This commit is contained in:
Paul Chote
2015-05-23 19:50:30 +01:00
parent 4c72b0066c
commit 585a43fd8f
45 changed files with 67 additions and 67 deletions

View File

@@ -80,7 +80,7 @@ namespace OpenRA
static void CheckDestroyed(Actor actor)
{
if (actor.Destroyed)
if (actor.Disposed)
throw new InvalidOperationException("Attempted to get trait from destroyed object ({0})".F(actor));
}