Rename Actor.Destroy/Destroyed to Dispose/Disposed.
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@@ -59,7 +59,7 @@ namespace OpenRA
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continue;
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var orderSubject = o.Subject;
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if (orderSubject.Destroyed)
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if (orderSubject.Disposed)
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continue;
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foreach (var voice in orderSubject.TraitsImplementing<IVoiced>())
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