Rename Actor.Destroy/Destroyed to Dispose/Disposed.

This commit is contained in:
Paul Chote
2015-05-23 19:50:30 +01:00
parent 4c72b0066c
commit 585a43fd8f
45 changed files with 67 additions and 67 deletions

View File

@@ -34,7 +34,7 @@ namespace OpenRA.Mods.Common.Activities
if (health.DamageState == DamageState.Undamaged)
return;
target.InflictDamage(self, -health.MaxHP, null);
self.Destroy();
self.Dispose();
}
}
}