Rename Actor.Destroy/Destroyed to Dispose/Disposed.

This commit is contained in:
Paul Chote
2015-05-23 19:50:30 +01:00
parent 4c72b0066c
commit 585a43fd8f
45 changed files with 67 additions and 67 deletions

View File

@@ -76,7 +76,7 @@ namespace OpenRA.Mods.Common.Activities
cargo.Unload(self);
self.World.AddFrameEndTask(w =>
{
if (actor.Destroyed)
if (actor.Disposed)
return;
var move = actor.Trait<IMove>();