Rename Actor.Destroy/Destroyed to Dispose/Disposed.

This commit is contained in:
Paul Chote
2015-05-23 19:50:30 +01:00
parent 4c72b0066c
commit 585a43fd8f
45 changed files with 67 additions and 67 deletions

View File

@@ -106,7 +106,7 @@ namespace OpenRA.Mods.Common.Commands
foreach (var actor in world.Selection.Actors)
{
if (actor.IsDead || actor.Destroyed)
if (actor.IsDead || actor.Disposed)
continue;
var leveluporder = new Order("DevLevelUp", actor, false);