Rename Actor.Destroy/Destroyed to Dispose/Disposed.

This commit is contained in:
Paul Chote
2015-05-23 19:50:30 +01:00
parent 4c72b0066c
commit 585a43fd8f
45 changed files with 67 additions and 67 deletions

View File

@@ -44,7 +44,7 @@ namespace OpenRA.Mods.Common.Traits
{
var info = self.Info.Traits.Get<GivesBountyInfo>();
if (e.Attacker == null || e.Attacker.Destroyed) return;
if (e.Attacker == null || e.Attacker.Disposed) return;
if (!info.Stances.Contains(e.Attacker.Owner.Stances[self.Owner])) return;