Rename Actor.Destroy/Destroyed to Dispose/Disposed.

This commit is contained in:
Paul Chote
2015-05-23 19:50:30 +01:00
parent 4c72b0066c
commit 585a43fd8f
45 changed files with 67 additions and 67 deletions

View File

@@ -97,7 +97,7 @@ namespace OpenRA.Mods.Common.Traits
{
self.World.AddFrameEndTask(w =>
{
if (!self.Destroyed)
if (!self.Disposed)
w.Add(new Corpse(w, self.CenterPosition, rs.GetImage(self), sequence, palette));
});
}