Rename Actor.Destroy/Destroyed to Dispose/Disposed.

This commit is contained in:
Paul Chote
2015-05-23 19:50:30 +01:00
parent 4c72b0066c
commit 585a43fd8f
45 changed files with 67 additions and 67 deletions

View File

@@ -73,7 +73,7 @@ namespace OpenRA.Mods.RA.Traits
self.World.AddFrameEndTask(w =>
{
// damage is inflicted by the chronosphere
if (!self.Destroyed)
if (!self.Disposed)
self.InflictDamage(chronosphere, int.MaxValue, null);
});
return true;