diff --git a/OpenRA.Mods.Common/Traits/Buildings/RallyPoint.cs b/OpenRA.Mods.Common/Traits/Buildings/RallyPoint.cs index e71dd62807..7be6f36375 100644 --- a/OpenRA.Mods.Common/Traits/Buildings/RallyPoint.cs +++ b/OpenRA.Mods.Common/Traits/Buildings/RallyPoint.cs @@ -40,7 +40,7 @@ namespace OpenRA.Mods.Common.Traits public readonly bool IsPlayerPalette = true; [Desc("A list of 0 or more offsets defining the initial rally point path.")] - public readonly CVec[] Path = { new CVec(1, 3) }; + public readonly CVec[] Path = { }; public object Create(ActorInitializer init) { return new RallyPoint(init.Self, this); } } diff --git a/mods/cnc/rules/structures.yaml b/mods/cnc/rules/structures.yaml index 16153ad3ad..653b58b8ed 100644 --- a/mods/cnc/rules/structures.yaml +++ b/mods/cnc/rules/structures.yaml @@ -376,7 +376,6 @@ HAND: Range: 5c0 WithBuildingBib: RallyPoint: - Path: 1,2 Exit@1: SpawnOffset: 512,1024,0 ExitCell: 1,2 @@ -432,7 +431,6 @@ AFLD: RevealsShroud: Range: 7c0 RallyPoint: - Path: 4,2 Exit@1: SpawnOffset: -1024,0,0 ExitCell: 3,1 @@ -497,7 +495,6 @@ WEAP: RequiresCondition: !build-incomplete Sequence: build-top RallyPoint: - Path: 0,2 Exit@1: SpawnOffset: -512,-512,0 ExitCell: 0,1 diff --git a/mods/cnc/rules/tech.yaml b/mods/cnc/rules/tech.yaml index 5f7c543f47..ae215206e3 100644 --- a/mods/cnc/rules/tech.yaml +++ b/mods/cnc/rules/tech.yaml @@ -106,7 +106,6 @@ BIO: ProductionBar: ProductionType: Biolab RallyPoint: - Path: -1,-1 SpawnActorOnDeath: Actor: BIO.Husk ProvidesPrerequisite@buildingname: diff --git a/mods/d2k/rules/structures.yaml b/mods/d2k/rules/structures.yaml index 1f7533dc9b..c180c5a490 100644 --- a/mods/d2k/rules/structures.yaml +++ b/mods/d2k/rules/structures.yaml @@ -202,7 +202,6 @@ barracks: RevealsShroud: Range: 3c768 RallyPoint: - Path: 1,2 Exit@1: SpawnOffset: 352,576,0 ExitCell: 0,2 @@ -418,7 +417,6 @@ light_factory: Queues: Vehicle Sequence: production-welding RallyPoint: - Path: 2,2 Exit@1: SpawnOffset: 544,-224,0 ExitCell: 2,1 @@ -500,7 +498,6 @@ heavy_factory: RevealsShroud: Range: 4c768 RallyPoint: - Path: 0,3 Exit@1: SpawnOffset: 256,192,0 ExitCell: 0,2 @@ -652,7 +649,6 @@ starport: RevealsShroud: Range: 3c768 RallyPoint: - Path: 1,3 Exit@1: SpawnOffset: 0,-480,0 ExitCell: 2,2 @@ -907,7 +903,6 @@ repair_pad: FinishRepairingNotification: UnitRepaired PlayerExperience: 15 RallyPoint: - Path: 1,3 RenderSprites: Image: repair_pad.ordos FactionImages: diff --git a/mods/ra/rules/structures.yaml b/mods/ra/rules/structures.yaml index cf414b419a..4d6d32568e 100644 --- a/mods/ra/rules/structures.yaml +++ b/mods/ra/rules/structures.yaml @@ -1814,7 +1814,6 @@ KENN: WithBuildingBib: HasMinibib: True RallyPoint: - Path: 0,2 Exit@0: RequiresCondition: !being-captured SpawnOffset: -280,400,0 diff --git a/mods/ts/rules/gdi-structures.yaml b/mods/ts/rules/gdi-structures.yaml index 0babe3aa1e..b7e03136cc 100644 --- a/mods/ts/rules/gdi-structures.yaml +++ b/mods/ts/rules/gdi-structures.yaml @@ -96,7 +96,6 @@ GAPILE: Range: 5c0 MaxHeightDelta: 3 RallyPoint: - Path: 2,3 Palette: mouse IsPlayerPalette: false LineWidth: 2 @@ -196,7 +195,6 @@ GAWEAP: Armor: Type: Heavy RallyPoint: - Path: 4,1 Palette: mouse IsPlayerPalette: false LineWidth: 2 diff --git a/mods/ts/rules/nod-structures.yaml b/mods/ts/rules/nod-structures.yaml index ae5cf554be..80d50cfcfa 100644 --- a/mods/ts/rules/nod-structures.yaml +++ b/mods/ts/rules/nod-structures.yaml @@ -150,7 +150,6 @@ NAHAND: ExitCell: 0,2 ExitsDebugOverlay: RallyPoint: - Path: 3,3 Palette: mouse IsPlayerPalette: false LineWidth: 2 @@ -208,7 +207,6 @@ NAWEAP: Range: 4c0 MaxHeightDelta: 3 RallyPoint: - Path: 4,1 Palette: mouse IsPlayerPalette: false LineWidth: 2