Make the non-support of frozen actor targeting in EnterOrderTargeter explicit.

This commit is contained in:
Paul Chote
2013-08-11 20:17:46 +12:00
parent a88b5e98d7
commit 587fac377e
7 changed files with 14 additions and 12 deletions

View File

@@ -166,7 +166,7 @@ namespace OpenRA.Mods.RA.Air
{
get
{
yield return new EnterOrderTargeter<Building>("Enter", 5, false, true,
yield return new EnterAlliedActorTargeter<Building>("Enter", 5,
target => AircraftCanEnter(target), target => !Reservable.IsReserved(target));
yield return new AircraftMoveOrderTargeter();