Add IMove.EstimatedMoveDuration.

This commit is contained in:
Paul Chote
2018-09-29 21:05:24 +01:00
committed by abcdefg30
parent 3b16938ae5
commit 588a5d784f
4 changed files with 18 additions and 0 deletions

View File

@@ -191,6 +191,11 @@ namespace OpenRA.Mods.Cnc.Traits
public Activity MoveIntoTarget(Actor self, Target target) { return null; }
public Activity VisualMove(Actor self, WPos fromPos, WPos toPos) { return null; }
public int EstimatedMoveDuration(Actor self, WPos fromPos, WPos toPos)
{
return (toPos - fromPos).Length / Info.Speed;
}
public CPos NearestMoveableCell(CPos cell) { return cell; }
// Actors with TDGunboat always move