Merge pull request #10797 from pchote/fix-upgrade-rules

Fix mod updater and clear out legacy rules.
This commit is contained in:
reaperrr
2016-02-25 14:34:47 +01:00
3 changed files with 57 additions and 2987 deletions

View File

@@ -9,6 +9,7 @@
*/ */
#endregion #endregion
using System;
using OpenRA.FileSystem; using OpenRA.FileSystem;
namespace OpenRA.Mods.Common.UtilityCommands namespace OpenRA.Mods.Common.UtilityCommands
@@ -28,11 +29,18 @@ namespace OpenRA.Mods.Common.UtilityCommands
// HACK: The engine code assumes that Game.modData is set. // HACK: The engine code assumes that Game.modData is set.
Game.ModData = modData; Game.ModData = modData;
var engineDate = Exts.ParseIntegerInvariant(args[2]);
if (engineDate < UpgradeRules.MinimumSupportedVersion)
{
Console.WriteLine("Unsupported engine version. Use the release-{0} utility to update to that version, and then try again",
UpgradeRules.MinimumSupportedVersion);
return;
}
var package = modData.ModFiles.OpenWritablePackage(args[1]); var package = modData.ModFiles.OpenWritablePackage(args[1]);
UpgradeRules.UpgradeMapFormat(modData, package); UpgradeRules.UpgradeMapFormat(modData, package);
var map = new Map(modData, package); var map = new Map(modData, package);
var engineDate = Exts.ParseIntegerInvariant(args[2]);
UpgradeRules.UpgradeWeaponRules(engineDate, ref map.WeaponDefinitions, null, 0); UpgradeRules.UpgradeWeaponRules(engineDate, ref map.WeaponDefinitions, null, 0);
UpgradeRules.UpgradeActorRules(engineDate, ref map.RuleDefinitions, null, 0); UpgradeRules.UpgradeActorRules(engineDate, ref map.RuleDefinitions, null, 0);
UpgradeRules.UpgradePlayers(engineDate, ref map.PlayerDefinitions, null, 0); UpgradeRules.UpgradePlayers(engineDate, ref map.PlayerDefinitions, null, 0);

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@@ -10,6 +10,7 @@
#endregion #endregion
using System; using System;
using System.Collections.Generic;
using System.IO; using System.IO;
using System.Linq; using System.Linq;
using OpenRA.FileSystem; using OpenRA.FileSystem;
@@ -25,6 +26,32 @@ namespace OpenRA.Mods.Common.UtilityCommands
return args.Length >= 2; return args.Length >= 2;
} }
delegate void UpgradeAction(int engineVersion, ref List<MiniYamlNode> nodes, MiniYamlNode parent, int depth);
void ProcessYaml(string type, IEnumerable<string> files, ModData modData, int engineDate, UpgradeAction processFile)
{
Console.WriteLine("Processing {0}:", type);
foreach (var filename in files)
{
Console.WriteLine("\t" + filename);
string name;
IReadOnlyPackage package;
if (!modData.ModFiles.TryGetPackageContaining(filename, out package, out name) || !(package is Folder))
{
Console.WriteLine("\t\tFile cannot be opened for writing! Ignoring...");
continue;
}
var yaml = MiniYaml.FromStream(package.GetStream(name));
processFile(engineDate, ref yaml, null, 0);
// Generate the on-disk path
var path = Path.Combine(package.Name, name);
using (var file = new StreamWriter(path))
file.Write(yaml.WriteToString());
}
}
[Desc("CURRENTENGINE", "Upgrade mod rules to the latest engine version.")] [Desc("CURRENTENGINE", "Upgrade mod rules to the latest engine version.")]
public void Run(ModData modData, string[] args) public void Run(ModData modData, string[] args)
{ {
@@ -33,72 +60,19 @@ namespace OpenRA.Mods.Common.UtilityCommands
modData.MapCache.LoadMaps(); modData.MapCache.LoadMaps();
var engineDate = Exts.ParseIntegerInvariant(args[1]); var engineDate = Exts.ParseIntegerInvariant(args[1]);
if (engineDate < UpgradeRules.MinimumSupportedVersion)
Console.WriteLine("Processing Rules:");
foreach (var filename in modData.Manifest.Rules)
{ {
Console.WriteLine("\t" + filename); Console.WriteLine("Unsupported engine version. Use the release-{0} utility to update to that version, and then try again",
var yaml = MiniYaml.FromFile(filename); UpgradeRules.MinimumSupportedVersion);
UpgradeRules.UpgradeActorRules(engineDate, ref yaml, null, 0); return;
using (var file = new StreamWriter(filename))
file.Write(yaml.WriteToString());
} }
Console.WriteLine("Processing Weapons:"); ProcessYaml("Rules", modData.Manifest.Rules, modData, engineDate, UpgradeRules.UpgradeActorRules);
foreach (var filename in modData.Manifest.Weapons) ProcessYaml("Weapons", modData.Manifest.Weapons, modData, engineDate, UpgradeRules.UpgradeWeaponRules);
{ ProcessYaml("Tilesets", modData.Manifest.TileSets, modData, engineDate, UpgradeRules.UpgradeTileset);
Console.WriteLine("\t" + filename); ProcessYaml("Cursors", modData.Manifest.Cursors, modData, engineDate, UpgradeRules.UpgradeCursors);
var yaml = MiniYaml.FromFile(filename); ProcessYaml("Chrome Metrics", modData.Manifest.ChromeMetrics, modData, engineDate, UpgradeRules.UpgradeChromeMetrics);
UpgradeRules.UpgradeWeaponRules(engineDate, ref yaml, null, 0); ProcessYaml("Chrome Layout", modData.Manifest.ChromeLayout, modData, engineDate, UpgradeRules.UpgradeChromeLayout);
using (var file = new StreamWriter(filename))
file.Write(yaml.WriteToString());
}
Console.WriteLine("Processing Tilesets:");
foreach (var filename in modData.Manifest.TileSets)
{
Console.WriteLine("\t" + filename);
var yaml = MiniYaml.FromFile(filename);
UpgradeRules.UpgradeTileset(engineDate, ref yaml, null, 0);
using (var file = new StreamWriter(filename))
file.Write(yaml.WriteToString());
}
Console.WriteLine("Processing Cursors:");
foreach (var filename in modData.Manifest.Cursors)
{
Console.WriteLine("\t" + filename);
var yaml = MiniYaml.FromFile(filename);
UpgradeRules.UpgradeCursors(engineDate, ref yaml, null, 0);
using (var file = new StreamWriter(filename))
file.Write(yaml.WriteToString());
}
Console.WriteLine("Processing Chrome Metrics:");
foreach (var filename in modData.Manifest.ChromeMetrics)
{
Console.WriteLine("\t" + filename);
var yaml = MiniYaml.FromFile(filename);
UpgradeRules.UpgradeChromeMetrics(engineDate, ref yaml, null, 0);
using (var file = new StreamWriter(filename))
file.Write(yaml.WriteToString());
}
Console.WriteLine("Processing Chrome Layout:");
foreach (var filename in modData.Manifest.ChromeLayout)
{
Console.WriteLine("\t" + filename);
var yaml = MiniYaml.FromFile(filename);
UpgradeRules.UpgradeChromeLayout(engineDate, ref yaml, null, 0);
using (var file = new StreamWriter(filename))
file.Write(yaml.WriteToString());
}
Console.WriteLine("Processing Maps:"); Console.WriteLine("Processing Maps:");
var mapPreviews = modData.MapCache var mapPreviews = modData.MapCache

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