add a table of contents

This commit is contained in:
Matthias Mailänder
2014-04-28 10:28:17 +02:00
parent abf5c5a0eb
commit 589c7642d1

View File

@@ -16,6 +16,7 @@ using System.IO;
using System.Linq; using System.Linq;
using System.Reflection; using System.Reflection;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Text;
using OpenRA.FileFormats; using OpenRA.FileFormats;
using OpenRA.FileSystem; using OpenRA.FileSystem;
using OpenRA.GameRules; using OpenRA.GameRules;
@@ -297,6 +298,10 @@ namespace OpenRA.Utility
"This documentation is aimed at modders. It displays all traits with default values and developer commentary. " + "This documentation is aimed at modders. It displays all traits with default values and developer commentary. " +
"Please do not edit it directly, but add new `[Desc(\"String\")]` tags to the source code. This file has been " + "Please do not edit it directly, but add new `[Desc(\"String\")]` tags to the source code. This file has been " +
"automatically generated for version {0} of OpenRA.", Game.modData.Manifest.Mod.Version); "automatically generated for version {0} of OpenRA.", Game.modData.Manifest.Mod.Version);
Console.WriteLine();
var toc = new StringBuilder();
var doc = new StringBuilder();
foreach (var t in Game.modData.ObjectCreator.GetTypesImplementing<ITraitInfo>().OrderBy(t => t.Namespace)) foreach (var t in Game.modData.ObjectCreator.GetTypesImplementing<ITraitInfo>().OrderBy(t => t.Namespace))
{ {
@@ -304,30 +309,35 @@ namespace OpenRA.Utility
continue; // skip helpers like TraitInfo<T> continue; // skip helpers like TraitInfo<T>
var traitName = t.Name.EndsWith("Info") ? t.Name.Substring(0, t.Name.Length - 4) : t.Name; var traitName = t.Name.EndsWith("Info") ? t.Name.Substring(0, t.Name.Length - 4) : t.Name;
toc.AppendLine("* [{0}](#{1})".F(traitName, traitName.ToLowerInvariant()));
var traitDescLines = t.GetCustomAttributes<DescAttribute>(false).SelectMany(d => d.Lines); var traitDescLines = t.GetCustomAttributes<DescAttribute>(false).SelectMany(d => d.Lines);
Console.WriteLine("### {0}", traitName); doc.AppendLine();
doc.AppendLine("### {0}".F(traitName));
foreach (var line in traitDescLines) foreach (var line in traitDescLines)
Console.WriteLine(line); doc.AppendLine(line);
var fields = t.GetFields(BindingFlags.Public | BindingFlags.Instance | BindingFlags.FlattenHierarchy); var fields = t.GetFields(BindingFlags.Public | BindingFlags.Instance | BindingFlags.FlattenHierarchy);
if (!fields.Any()) if (!fields.Any())
continue; continue;
Console.WriteLine("<table>"); doc.AppendLine("<table>");
Console.WriteLine("<tr><th>Property</th><th>Default Value</th><th>Type</th><th>Description</th></tr>"); doc.AppendLine("<tr><th>Property</th><th>Default Value</th><th>Type</th><th>Description</th></tr>");
var liveTraitInfo = Game.modData.ObjectCreator.CreateBasic(t); var liveTraitInfo = Game.modData.ObjectCreator.CreateBasic(t);
foreach (var f in fields) foreach (var f in fields)
{ {
var fieldDescLines = f.GetCustomAttributes<DescAttribute>(true).SelectMany(d => d.Lines); var fieldDescLines = f.GetCustomAttributes<DescAttribute>(true).SelectMany(d => d.Lines);
var fieldType = FriendlyTypeName(f.FieldType); var fieldType = FriendlyTypeName(f.FieldType);
var defaultValue = FieldSaver.SaveField(liveTraitInfo, f.Name).Value.Value; var defaultValue = FieldSaver.SaveField(liveTraitInfo, f.Name).Value.Value;
Console.Write("<tr><td>{0}</td><td>{1}</td><td>{2}</td>", f.Name, defaultValue, fieldType); doc.Append("<tr><td>{0}</td><td>{1}</td><td>{2}</td>".F(f.Name, defaultValue, fieldType));
Console.Write("<td>"); doc.Append("<td>");
foreach (var line in fieldDescLines) foreach (var line in fieldDescLines)
Console.Write(line); doc.Append(line);
Console.WriteLine("</td></tr>"); doc.AppendLine("</td></tr>");
} }
Console.WriteLine("</table>"); doc.AppendLine("</table>");
} }
Console.Write(toc.ToString());
Console.Write(doc.ToString());
} }
[Desc("MAPFILE", "Generate hash of specified oramap file.")] [Desc("MAPFILE", "Generate hash of specified oramap file.")]